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原文:Audio Device Document 1.0(PDF) USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 91 available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-47 Chorus Modulation Depth Control Parameter Block Control Selector CHORUS_DEPTH_CONTROL wLength 2 Offset Field Size Value Description 0 wChorusDepth 2 Number The setting for the attribute of the Chorus Modulation Depth Control. 5.2.2.5.3.11 Dynamic Range Compressor Compression Ratio Control The Compression Ratio Control is used to influence the slope of the active part of the static input-tooutput transfer characteristic of the Dynamic Range Compressor Processing Unit. The Compression Ratio Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x0000) to 255.9961 dB/dB (0xFFFF) in steps of 1/256 dB/dB or 0.00390625 dB/dB (0x0001). The Compression Ratio Control honors the request to the best of its abilities. It may round the wRatio attribute value to its closest available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-48 Dynamic Range Compressor Ratio Control Parameter Block Control Selector COMPRESSION_RATIO_CONTROL wLength 2 Offset Field Size Value Description 0 wRatio 2 Number The setting for the attribute of the Compression Ratio Control. 5.2.2.5.3.12 Dynamic Range Compressor MaxAmpl Control The MaxAmpl Control is used to set the upper boundary of the active input range of the compressor. The MaxAmpl Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The settings for the CUR, MIN, and MAX attributes can range from -128.0000 dB (0x8000) to 127.9961 dB (0x7FFF) in steps of 1/256 dB or 0.00390625 dB (0x0001). The settings for the RES attribute can only take positive values and range from 1/256 dB (0x0001) to +127.9961 dB (0x7FFF). The MaxAmpl Control honors the request to the best of its abilities. It may round the wMaxAmpl attribute value to its closest available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-49 Dynamic Range Compressor MaxAmpl Control Parameter Block Control Selector MAXAMPL_CONTROL wLength 2 USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 92 Offset Field Size Value Description 0 wMaxAmpl 2 Number The setting for the attribute of the MaxAmpl Control. 5.2.2.5.3.13 Dynamic Range Compressor Threshold Control The Threshold Control is used to set the lower boundary of the active input range of the compressor. The Threshold Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The settings for the CUR, MIN, and MAX attributes can range from -128.0000 dB (0x8000) to 127.9961 dB (0x7FFF) in steps of 1/256 dB or 0.00390625 dB (0x0001). The settings for the RES attribute can only take positive values and range from 1/256 dB (0x0001) to +127.9961 dB (0x7FFF). The Threshold Control honors the request to the best of its abilities. It may round the wThreshol attribute value to its closest available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-50 Dynamic Range Compressor Threshold Control Parameter Block Control Selector THRESHOLD_CONTROL wLength 2 Offset Field Size Value Description 0 wThreshold 2 Number The setting for the attribute of the Threshold Control. 5.2.2.5.3.14 Dynamic Range Compressor Attack Time Control The Attack Time Control is used to determine the response of the compressor to a step increase in the input signal level. The Attack Time Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The settings for the CUR, MIN, MAX, and RES attributes can range from zero (0x0000) to 255.9961 ms (0xFFFF) in steps of 1/256 ms or 0.00390625 ms (0x0001). The Attack Time Control honors the request to the best of its abilities. It may round the wAttackTime attribute value to its closest available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-51 Dynamic Range Compressor Attack Time Control Parameter Block Control Selector ATTACK_TIME_CONTROL wLength 2 Offset Field Size Value Description 0 wAttackTime 2 Number The setting for the attribute of the Attack Time Control. 5.2.2.5.3.15 Dynamic Range Compressor Release Time Control The Release Time Control is used to determine the recovery response of the compressor to a step decrease in the input signal level. The Release Time Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The settings for the CUR, MIN, MAX, and RES attributes can range from zero (0x0000) to 255.9961 ms (0xFFFF) in steps of 1/256 ms or 0.00390625 ms (0x0001). The Release Time Control honors the request to the best of its abilities. It may round the wReleaseTime attribute value to its USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 93 closest available setting. It will report this rounded setting when queried during a Get Processing Unit Control request. Table 5-52 Dynamic Range Compressor Release Time Control Parameter Block Control Selector RELEASE_TIME_CONTROL wLength 2 Offset Field Size Value Description 0 wAttackTime 2 Number The setting for the attribute of the Release Time Control. 5.2.2.6 Extension Unit Control Requests Because this specification has no knowledge about the inner workings of an Extension Unit, it is impossible to define requests that are able to manipulate specific Extension Unit Controls. However, this specification defines a number of Controls an Extension Unit must or can support. 5.2.2.6.1 Set Extension Unit Control Request This request is used to set an audio Control inside a particular Extension Unit of the audio function. Table 5-53 Set Extension Unit Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 00100001B SET_CUR SET_MIN SET_MAX SET_RES CS Extension Unit ID and Interface Length of parameter block Parameter block The bRequest field indicates which attribute the request is manipulating. The MIN, MAX, and RES attributes are usually not supported for the Set request. The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of Control this request is manipulating. (Enable Processing, etc.) If the request specifies an unknown or unsupported CS to that Unit, the control pipe must indicate a stall. For a description of the parameter block for the Extension Unit Control Selectors, see Section 5.2.2.6.3, “Extension Unit Controls.” 5.2.2.6.2 Get Extension Unit Control Request This request returns the attribute setting of a specific audio Control inside an Extension Unit of the audio function. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 94 Table 5-54 Get Extension Unit Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 10100001B GET_CUR GET_MIN GET_MAX GET_RES CS Extension Unit ID and Interface Length of parameter block Parameter block The bRequest field indicates which attribute the request is reading The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of Control this request is addressing. (Enable Processing, etc.) If the request specifies an unknown or unsupported CS to that Unit, the control pipe must indicate a stall. For a description of the parameter block for the Extension Unit Controls, see Section 5.2.2.6.3, “Extension Unit Controls.” 5.2.2.6.3 Extension Unit Controls For the time being, this specification only defines a single generic Extension Unit Control, the Enable Processing Control. Issuing non-supported Control Selectors to an Extension Unit leads to a control pipe stall. 5.2.2.6.3.1 Enable Processing Control The Enable Processing Control is used to either enable the functionality of the Extension Unit or bypass the Extension Unit entirely. In the latter case, default behavior is assumed. Enable Processing Control can have only the current setting attribute (CUR). The position of an Enable Processing switch can be either TRUE or FALSE. The current setting of the Control can be queried using a Get Extension Unit Control request. Table 5-55 Enable Processing Control Parameter Block Control Selector XU_ENABLE_CONTROL wLength 1 Offset Field Size Value Description 0 bOn 1 Bool The setting for the Enable Processing Control. Enabled when TRUE, disabled when FALSE. 5.2.3 AudioStreaming Requests AudioStreaming requests can be directed either to the AudioStreaming interface or to the associated isochronous data endpoint, depending on the location of the Control to be manipulated. 5.2.3.1 Interface Control Requests For now, this specification only deals with format-specific AudioStreaming interface requests. Depending on the Audio Data Format used by the interface (reflected in the wFormatTag field of the class-specific AS interface descriptor), the set of requests to control the interface may vary. As an example, consider an interface capable of accepting AC-3 encoded data streams. Such an interface obviously incorporates an USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 95 AC-3 decoder to convert the incoming data stream into the logical channels that eventually enter the audio function through the associated Input Terminal. The same yields for an interface capable of accepting MPEG-2 encoded data streams. However, the parameter set needed to control the AC-3 decoder differs substantially from the parameter set needed to control the MPEG-2 decoder. Therefore, the formatspecific Interface Control requests are described in the USB Audio Data Formats, together with the definition of the format-specific descriptors. 5.2.3.2 Endpoint Control Requests The following sections describe the requests an audio function can support for its AudioStreaming endpoints. The same layout of the parameter blocks is used for both the Set and Get requests. 5.2.3.2.1 Set Endpoint Control Request This request is used to set an attribute of an endpoint Control inside a particular endpoint of the audio function. Table 5-56 Set Endpoint Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 00100010B SET_CUR SET_MIN SET_MAX SET_RES CS endpoint Length of parameter block Parameter block The bRequest field indicates which attribute the request is manipulating. The MIN, MAX, and RES attributes are usually not supported for the Set request. The wValue field specifies the Control Selector (CS) in the high byte and the low byte must be set to zero. The Control Selector indicates which type of Control this request is manipulating (Sampling Frequency, Pitch Control, etc.) If the request specifies an unknown CS to that endpoint, the control pipe must indicate a stall. For a description of the parameter block for the endpoint Control Selectors, see Section 5.2.3.2.3, “Endpoint Controls.” 5.2.3.2.2 Get Endpoint Control Request This request returns the attribute setting of a specific endpoint Control inside an endpoint of the audio function. Table 5-57 Get Endpoint Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 10100010B GET_CUR GET_MIN GET_MAX GET_RES CS endpoint Length of parameter block Parameter block The bRequest field indicates which attribute the request is reading. The wValue field specifies the Control Selector (CS) in the high byte and the low byte must be set to zero. The Control Selector indicates which type of Control this request is manipulating (Sampling Frequency, 1 - 6 - 11 - 16 - 21 - 26 - 31 - 36 - 41 - 46 - 51 - 56 - 61 - 66 - 71 - 76 - 81 - 86 - 91 - 96 - 101 - 106 - 111 - 116 - 121 - 126 ここを編集
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このページでは、VOCALOIDのライブラリ・キャラクターを一覧にして紹介します 当コミュでは、YAMAHAが開発した歌声合成技術"VOCALOID"を利用した、 VOCALOID1・VOCALOID2及びVOCALOID3、いずれかの音声ライブラリを 使用している動画を対象としています 歌声ライブラリには国内外を問わず多くの種類があり、 新たなVOCALOIDも続々と誕生しています 2013年5月13日現在、当コミュで対象となる「VOCALOID」のライブラリは、 日本語ライブラリが32種類、外国語ライブラリが14種類の 合計46種類となっています(*1) 以下にそのキャラクターたちを紹介します 便宜上、表記順は販売元、キャラクターごとに発売順となっています 各ボカロ名をクリックするとその販売元サイトや公式サイトにジャンプします 末尾の[百]をクリックすると大百科の記事へジャンプします *印=販売終了や通常入手不可のライブラリ 日本語ライブラリ クリプトン・フューチャー・メディア ■MEIKO [百] ■KAITO / V3 [百] ■初音ミク / Append [百] ■■鏡音リン・レン* / Act2 / Append [百] ■巡音ルカ [百] 株式会社インターネット ■がくっぽいど / V3 [百] ■Megpoid / V3 / V3 Native / V3 English [百] ■Lily / V3 [百] ■ガチャッポイド [百] ■CUL [百] AH-Software ■歌愛ユキ [百] ■氷山キヨテル [百] ■SF-A2 開発コード miki [百] ■猫村いろは [百] ■結月ゆかり [百] YAMAHA ■VY1 / V3 [百] ■VY2 / V3 [百] ■Mew [百] ■兎眠りおん (ディアステージ/YAMAHA) [百] ■蒼姫ラピス (i-styleProject/YAMAHA) [百] その他 ■歌手音ピコ(キューンレコード) [百] ■IA -ARIA ON THE PLANETES- (1st PLACE) [百] ■あきこロイドちゃん* (ローソン/YAMAHA) [百] ■galaco(ギャラ子)* (galaxias!/YAMAHA/スターダスト音楽出版) [百] ■MAYU (EXIT TUNES) [百] 発売予定・開発中 ■■■"ZOLA PROJECT" YUU・KYO・WIL (YAMAHA)[百](2013年6月予定) ■リング・スズネ [百](未定・開発中止?) ■ヒビキ・ルイ [百](未定・開発中止?) ■植木ロイド [百](未定) 外国語ライブラリ(いわゆる海外組) 注釈のなきものは英語ライブラリ <栗>は輸入販売を行っているクリプトン社の該当リンク ZERO-G(イギリス) ■LEON <栗> [百] ■LOLA <栗> [百] ■MIRIAM <栗> [百] ■PRIMA <栗> [百] ■SONIKA <栗> [百] ■TONIO <栗> [百] ■Avanna [百] PowerFX(スウェーデン) ■SweetAnn <栗> [百] ■BIG-AL <栗> [百] ■Oliver [百] Voctro Labs(スペイン)(*2) ■Bruno [百] ■Clara [百] その他 ■SeeU(SBS Artech 韓国/YAMAHA 日本)(*3) [百] ■洛天依 (VOCALOID CHINA PROJECT)(*4) [百] 最終更新日時:2013-05-13 04 40 03 (Mon) ▲ページTOPへ
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%%XSLT= HEREDOC ?xml version= 1.0 encoding= ISO-8859-1 ? xsl stylesheet version= 1.0 xmlns xsl= http //www.w3.org/1999/XSL/Transform !-- First of all, copy the root and apply-templates -- xsl template match= / xsl copy !-- this copies the attributes(if any) of the root element -- xsl copy-of select= @* / xsl apply-templates/ /xsl copy /xsl template !-- This will match any other elements, copy them and their attribute nodes and apply-templates -- xsl template match= fragment|a|b|i|u|s|br|p|h1|h2|h3|h4|h5|img|ul|dl|li|dd xsl copy !-- this copies the attributes(if any) of the element -- xsl copy-of select= @* / xsl apply-templates/ /xsl copy /xsl template !-- Replace color elements with font elements. -- xsl template match= color|colour font xsl attribute name= color xsl value-of select= @value / /xsl attribute xsl apply-templates/ /font /xsl template !-- Replace size and font elements with CSS spans. -- xsl template match= size|font span xsl attribute name= style font-size xsl value-of select= @em / em; xsl if test= @face font-family xsl value-of select= @face / ; /xsl if /xsl attribute xsl apply-templates/ /span /xsl template xsl template match= img[@src="pedia_GotoArrow.png"] font color="#fa0" [- gt;] /font /xsl template xsl template match= img[@src="directionalleftspritenormal"] font color="#fa0" lt;- /font /xsl template xsl template match= img[@src="directionalrightspritenormal"] font color="#fa0" - gt; /font /xsl template !-- Replace text elements with the meaningless StringWrangler fragment element. -- xsl template match= text StringWrangler fragment xsl apply-templates/ /StringWrangler fragment /xsl template !-- Display placeholders. -- xsl template match= placeholder i [ xsl value-of select= @id / ] /i /xsl template !-- Show where the table of contents will go. -- xsl template match="*[@id= index ]" h2 i [Index Placeholder] /i /h2 /xsl template !-- This removes all other elements. -- xsl template match= * xsl apply-templates/ /xsl template /xsl stylesheet HEREDOC %%NAMESPACE=Pedia %%NAME=A_Pass_at_Thermopylae_goal APassatThermopylaeCompleted %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p The "A Pass at Thermopylae" a href="CategoryQuests" Objective Group /a has been completed. /p /text HEREDOC %%NAME=A_Pass_at_Thermopylae_goal ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC A Pass at Thermopylae (goal) HEREDOC %%NAME=A_Pass_at_Thermopylae_goal Goal %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p The pass at a href="Thermopylae_Region" Thermopylae /a a gotoid="3209" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a guards the coastal access from a href="Thessaly_Region" Thessaly /a into a href="Boeotia_Region" Boeotia /a . It was made famous in 480 BCE when a href="Monument_at_Thermopylae" 300 Spartans /a fought to the death in an attempt to hold the pass against the Persian invasion. /p p Having access to the coast, allows a fleet to supply the food needed to support a large land army. /p p b Objective Group /b Take Thermopylae to control the coastal route and help reestablish relations with the southern Greek city-states of a href="CategoryCorinthia" Corinth /a and a href="CategoryArgolis" Argos /a . /p /text HEREDOC %%NAME=A_Pass_at_Thermopylae_goal GuardThermopylaeBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Philip will take advantage of the symbolic importance of Thermopylae to warn all the Greeks that Philip of Macedon has arrived. /p HEREDOC %%NAME=A_Pass_at_Thermopylae_goal GuardThermopylaeComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have moved Philip to Thermopylae. Let the ghost of the 300 beware, a href="Philip_of_Macedon" Philip of Macedon /a is no mere a href="Xerxes" Xerxes /a . /p HEREDOC %%NAME=A_Pass_at_Thermopylae_goal GuardThermopylaeStatus1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Move Philip a gototag="Philip" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a to the Thermopylae fort a gotoid="3403" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=A_Pass_at_Thermopylae_goal GuardThermopylaeTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Guard Thermopylae HEREDOC %%NAME=A_Pass_at_Thermopylae_goal TakeThermopylaeBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You will need to control Thermopylae to secure access into southern Greece. As an alternative, you can block the pass from the west and move on to attack the a href="CategoryPhocis" Phocians /a , returning to take the pass later. /p p The symbolic importance of controlling Thermopylae will warn all the Greeks that Philip of Macedon has arrived. /p HEREDOC %%NAME=A_Pass_at_Thermopylae_goal TakeThermopylaeComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have captured the fort guarding the pass at a href="Thermopylae_Region" Thermopylae. /a Holding Thermopylae will protect your a href="LinesofCommunication" Lines of Communication /a as you a href="Campaigning" campaign /a into Southern Greece. /p p Let the ghost of the 300 beware, a href="Philip_of_Macedon" Philip of Macedon /a is no mere a href="Xerxes" Xerxes /a . /p HEREDOC %%NAME=A_Pass_at_Thermopylae_goal TakeThermopylaeStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture the fort a gotoid="3403" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a at Thermopylae. #160; placeholder id="done"/ HEREDOC %%NAME=A_Pass_at_Thermopylae_goal TakeThermopylaeTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Take Thermopylae HEREDOC %%NAME=A_Pass_at_Thermopylae_goal Title %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC A Pass at Thermopylae HEREDOC %%NAME=A_Port_South_goal APortSouthCompleted %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The "A Port South" a href="CategoryQuests" Objective /a has been completed. /p HEREDOC %%NAME=A_Port_South_goal ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC A Port South (goal) HEREDOC %%NAME=A_Port_South_goal Goal %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p The port city of a href="Naupactus" Naupactus /a on the Gulf of Corinth is an ideal launch point for a campaign into the western Peloponnese. /p p b Objective Group /b a href="Campaigning" Campaign /a into a href="CategoryAetolia" Aetolia /a and capture the port city of Naupactus a gotoid="2307" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . /p /text HEREDOC %%NAME=A_Port_South_goal NaupactusBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Take the port city of a href="Naupactus" Naupactus /a a gotoid="2307" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a to use as a staging point for campaigns into the western Peloponnese. /p HEREDOC %%NAME=A_Port_South_goal NaupactusComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have captured the strategically important port city of Naupactus. Naupactus is an ideal base to launch a small fleet of a href="Triremes" triremes /a from. The narrow crossing will shorten and simplify any amphibious operations into the western Peloponnese. /p HEREDOC %%NAME=A_Port_South_goal NaupactusStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Naupactus a gotoid="2307" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=A_Port_South_goal NaupactusTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Naupactus HEREDOC %%NAME=A_Port_South_goal Title %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC A Port South HEREDOC %%NAME=Abandon_Building NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abandon Building HEREDOC %%NAME=Abandon_Building TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abandon this building to save money. It will have to be recaptured to use again. HEREDOC %%NAME=Abas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abas HEREDOC %%NAME=Abas TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abas is a general of the Danube Valley Tribes and king of the Karpatea. HEREDOC %%NAME=Abdera %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p In 480 BCE a href="The_Magi_of_Xerxes" The Magi of Xerxes /a spent time teaching in Abdera a gotoid="369" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a as a gift of thanks for help received during the Persian Invasions. /p p The city-state of Abdera also has connections to the scholars a href="Protagoras" Protagoras /a , a href="Leucippos" Leucippos /a and a href="Democritus" Democritus /a and due to its wealth was often targeted and sacked in antiquity. /p ul li Regions a href="Abdera_Region" Abdera /a , a href="Thasos_Region" Thasos /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Abdera ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abdera HEREDOC %%NAME=Abdera NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abdera HEREDOC %%NAME=Abdera TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abdera is better known for its wealth and scholars than for its defences. HEREDOC %%NAME=Abdera_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Abdera Region is located on the south coast of Thrace. The region is rich in farmland. Mountains limit access from the north and the east/west approaches are restricted by rivers. Some naval support is recommended to prevent seaborne raids as the coast is exposed to amphibious attack. /p ul li Cities a href="Abdera" Abdera /a , a href="Bistones" Bistones /a , a href="Briantike" Briantike /a /li /ul HEREDOC %%NAME=Abdera_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abdera Region HEREDOC %%NAME=Abydos %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Abydos a gotoid="595" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a commands the Asian side of the narrowest point of the Hellespont and must be controlled if you wish to move ships safely through the Hellespont to the Black Sea. /p p In ancient times Abydos was an ally of Troy and the home of Leander, lover of a href="Hero" Hero /a . /p ul li Regions a href="Hellespont_Region" Hellespont /a , a href="Troad_Region" Troad /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Abydos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abydos HEREDOC %%NAME=Abydos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abydos HEREDOC %%NAME=Abydos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Abydos commands the Asian side near the narrowest point of the Hellespont. HEREDOC %%NAME=Acanthus %%CATEGORY=CategoryChalcidian_League %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Acanthus a gototag="Acanthus" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a was named after the thorn bushes that populated the ares. Acanthus controls land access to the Acte Peninsula and protects the a href="Shrine_of_Acantha" Shrine of Acantha /a and the a href="Canal_of_Xerxes" Canal of Xerxes /a that the citizens helped Xerxes dig in 480 BCE. /p ul li Region a href="Chalcidice_Region" Chalcidice /a /li li Faction a href="CategoryChalcidian_League" Chalcidian League /a /li /ul HEREDOC %%NAME=Acanthus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acanthus HEREDOC %%NAME=Acanthus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acanthus HEREDOC %%NAME=Acanthus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acanthus controls land access to the Acte Peninsula. HEREDOC %%NAME=Acarnania %%CATEGORY=CategoryAcarnania %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Acarnania a gotoid="2054" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a coastal city-state of western Greece, in the region and part of the faction of the same name. The area was often used as a stop-off point for armies going to and from Italy. /p ul li Region a href="Acarnania_Region" Acarnania /a /li li Faction a href="CategoryAcarnania" Acarnania /a /li /ul HEREDOC %%NAME=Acarnania ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acarnania HEREDOC %%NAME=Acarnania NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acarnania HEREDOC %%NAME=Acarnania TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acarnania is a coastal city-state in western Greece. HEREDOC %%NAME=Acarnania_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Acarnania Region is on the western coast of Greece. It contains a few farms, two mine sites and sheep. Bring in additional food supplies by ship if you plan any sizable buildup of troops. /p ul li Cities a href="Acarnania" Acarnania /a , a href="Stratos" Stratos /a , a href="Amphilochia" Amphilochia /a , a href="Leucas" Lucas /a /li /ul HEREDOC %%NAME=Acarnania_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acarnania Region HEREDOC %%NAME=Achaea %%CATEGORY=CategoryAchaea %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Achaea a gotoid="1756" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is the population centre of the Achaea region in the mountains of the northern Peloponnese. Peoples of the original tribe fled here from southern Thessaly to escape the invading Dorians. /p ul li Region a href="Achaea_Region" Achaea /a /li li Faction a href="CategoryAchaea" Achaea /a /li /ul HEREDOC %%NAME=Achaea ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achaea HEREDOC %%NAME=Achaea NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achaea HEREDOC %%NAME=Achaea TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achaea is the population centre of this mountainous area of the northern Peloponnese. HEREDOC %%NAME=Achaea_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Achaea Region is the rugged region of the northern Peloponnese bordering on the Corinthian Gulf. Plan to haul in additional food supplies when going after this area that is lacking in farmland but rich in mines. /p ul li Cities a href="Achaea" Achaea /a , a href="Pellene" Pellene /a , a href="Aigeira" Aigeira /a , a href="Aigion" Aigion /a , a href="Patra" Patra /a /li /ul HEREDOC %%NAME=Achaea_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achaea Region HEREDOC %%NAME=Acheron NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acheron HEREDOC %%NAME=Achilles %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Achilles of a href="Phthia" Phthia /a was the quickest and greatest of the Greek warriors during the Trojan War. /p p To avoid his fate, Achilles hid out on a href="Skyros" Skyros /a for a time before joining the war against Troy. /p HEREDOC %%NAME=Achilles ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achilles HEREDOC %%NAME=Acidalia_Spring %%CATEGORY=CategoryShrines %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Aphrodite" Aphrodite /a was frequently seen to bathe at this a href="Healing" healing /a shrine a gotoid="3180" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a located near a href="Coronea" Coronea /a . /p HEREDOC %%NAME=Acidalia_Spring ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acidalia Spring HEREDOC %%NAME=Acidalia_Spring NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acidalia Spring HEREDOC %%NAME=Acidalia_Spring TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aphrodite was frequently seen to bathe at this healing shrine. HEREDOC %%NAME=Actor NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Actor HEREDOC %%NAME=Acusilaus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Acusilaus HEREDOC %%NAME=Admitus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Admitus HEREDOC %%NAME=Adrastus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Adrastus HEREDOC %%NAME=Adrastus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Adrastus is a general of the Danube Valley Tribes and king of the Triballi. HEREDOC %%NAME=Advanced_Formations NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Advanced Formations HEREDOC %%NAME=Advanced_Formations TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Open the advanced formations page and select from the formations available to this unit. HEREDOC %%NAME=Aeacides NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeacides HEREDOC %%NAME=Aedon %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p In ancient times, Aedon was the name of a famous Amazon warrior who fought with the Scythians. Aedon was also turned into a nightingale by Zeus to lament her accidental killing of her son. /p HEREDOC %%NAME=Aedon ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aedon HEREDOC %%NAME=Aedon NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aedon HEREDOC %%NAME=Aegeae %%CATEGORY=CategoryKingdom_of_Macedon %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Being the original capital of the Kingdom of Macedon, Aegeae a gotoid="83" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is the location of the a href="Royal_Tombs_of_Macedon" Royal Tombs of Macedon /a . Aegeae guards the key crossing point on the Haliacmon River. /p p a href="Archelaus_I" Archelaus I /a built a new capital at a href="Pella" Pella /a to take advantage of its better farmland and more central location. /p ul li Region a href="Lower_Macedonia_Region" Lower Macedonia /a /li li Faction a href="CategoryKingdom_of_Macedon" Kingdom of Macedon /a /li /ul HEREDOC %%NAME=Aegeae ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegeae HEREDOC %%NAME=Aegeae NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegeae HEREDOC %%NAME=Aegeae TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The original capital of the Kingdom of Macedon. HEREDOC %%NAME=AegeaeLost %%INDEX=1 %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b Aegeae has been lost! /b /p p align="center" b If Philip is defeated before the city is retaken he will be lost permanently and the game will end. /b /p /text HEREDOC %%NAME=Aegean_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Aegean Region is the central region of the Aegean Sea basin, with a href="Lemnos_Region" Lemnos /a to the north; the a href="Cyclades_Region" Cyclades /a islands to the south; a href="Ionia_Region" Ionia /a and a href="Lesbos_Region" Lesbos /a to the east; a href="Euboea_Region" Euboea /a to the west; the a href="Sporades_Region" Sporades /a islands to the northwest and the a href="Dodecanese_Region" Dodecanese /a islands to the southeast. /p p i Note /i It is only safe to cross in the southern areas around the island of Icarus. /p ul li Cities a href="Chios" Chios /a , a href="Icarus" Icarus /a /li /ul HEREDOC %%NAME=Aegean_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegean Region HEREDOC %%NAME=Aegina %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The island city-state of Aegina a gotoid="1202" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a occupies a central location in the Saronic Gulf and vied with Athens for maritime dominance until defeated circa 450 BCE. /p ul li Region a href="Saronicus_Region" Saronicus /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Aegina ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegina HEREDOC %%NAME=Aegina NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegina HEREDOC %%NAME=Aegina TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The island city-state of Aegina occupies a central location in the Saronic Gulf. HEREDOC %%NAME=Aegisthus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aegisthus HEREDOC %%NAME=Aeimnestus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeimnestus HEREDOC %%NAME=Aeneas %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aeneas was one of the few heroes or Troy to survive the Trojan War. Aeneas escaped with the survivors of the sack of Troy and settled in Italy. /p p The descendants of Aeneas went on to found Rome circa 750 BCE. /p HEREDOC %%NAME=Aeneas ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeneas HEREDOC %%NAME=Aeolis %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Ionian Greek city of Aeolis a gotoid="2724" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is located at the head of the Idaios Gulf and was part of the Lydian Kingdom before being conquered by the growing Persian Empire. /p ul li Region a href="Aeolis_Region" Aeolis /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Aeolis ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeolis HEREDOC %%NAME=Aeolis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeolis HEREDOC %%NAME=Aeolis TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Ionian Greek city of Aeolis is located at the head of the Idaios Gulf. HEREDOC %%NAME=Aeolis_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Aeolis extends along the coast of Asia Minor from Mt Ida, south to Pergamum. The southern parts of the region are rich with farmland, but the only routes south to Pergamum are via the coast or well inland. /p ul li Cities a href="Aeolis" Aeolis /a , a href="Pergamum" Pergamum /a /li /ul HEREDOC %%NAME=Aeolis_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeolis Region HEREDOC %%NAME=Aeropus_II %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aeropus II was King of Macedon from 399-394 BCE. He was the brother of a href="Archelaus_I" Archelaus I /a and initially reigned jointly with Orestes, the primary son of a href="Archelaus_I" Archelaus I /a . Aeropus and Orestes were both weak kings. /p p Aeropus II was replaced by a href="Amyntas_II" Amyntas II /a a grandson of a href="Alexander_I" Alexander I /a through his fourth son Menelaus. /p HEREDOC %%NAME=Aeropus_II ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeropus II HEREDOC %%NAME=Aesine %%CATEGORY=CategoryMessenia %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aesine a gotoid="3071" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a coastal city-state in Messenia. /p ul li Region a href="Messenia_Region" Messenia /a /li li Faction a href="CategoryMessenia" Messenia /a /li /ul HEREDOC %%NAME=Aesine ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aesine HEREDOC %%NAME=Aesine NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aesine HEREDOC %%NAME=Aesine TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aesine is a city-state in Messenia. HEREDOC %%NAME=Aeson NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aeson HEREDOC %%NAME=Aesop %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aesop was a slave who lived in the sixth century BCE in Delphi. /p p Aesop wrote down hundreds of fables that were designed to teach moral lessons. Some of the better known ones include /p ul li "The Tortoise and the Hare" /li li "The Boy Who Cried Wolf" /li li "The Dog in the Manger" /li li "The Wolf in Sheep s Clothing" /li li "The Ant and the Grasshopper" /li li "The Crow and the Pitcher" /li li "The Dog and the Bone" /li li "The Fox and the Grapes" /li li "The Goose that Laid the Golden Eggs" /li li "The Frog and the Ox" /li li "The Lion and the Mouse" /li li "The Lion s Share" /li /ul HEREDOC %%NAME=Aesop ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aesop HEREDOC %%NAME=Aetolia_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Aetolia is a mountainous area in western Greece best know as the location of the Calydonian Hunt for the mythical Calydonian Boar. /p p i Note /i The coastal city of Naupactus is a strategically important location in this otherwise poor, mostly mountainous region. /p ul li Cities a href="Naupactus" Naupactus /a , a href="Thermon" Thermon /a /li /ul HEREDOC %%NAME=Aetolia_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aetolia Region HEREDOC %%NAME=Agamemnon %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Agamemnon was king of a href="Mycenae" Mycenae /a and leader of the Mycenaean Empire during the Trojan War. /p p Upon returning home after the 10 year siege of Troy, Agamemnon was murdered by his queen Clytemnestra, with the help of her lover Aegisthus. /p HEREDOC %%NAME=Agamemnon ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agamemnon HEREDOC %%NAME=Agatharchides NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agatharchides the Scholar HEREDOC %%NAME=Agatharchides TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agatharchides is a scholar. HEREDOC %%NAME=Agathocles NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agathocles HEREDOC %%NAME=Agathocles_of_Chalcis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agathocles of Chalcis HEREDOC %%NAME=Agathon %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p A scholar with important information on shipbuilding. He will appear in the city of a href="Methone" Methone /a after completing the objective a questlog="IntheShadowofMountOlympus.Punish Methone" Punish Methone /a . Along with the scholar Callistratus, who resides in Olynthus a gotoid="153" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a , Agathon can be escorted back to Pella a gototag="Pella" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a to allow the construction of a href="Triremes" Triremes /a in any controlled coastal city. /p p i Historical Note /i Historically Agathon was an Athenian tragic poet who moved to Macedon to work in the court of a href="Archelaus_I" Archelaus I /a . Although none of his works survive he is prominently referenced in Plato s i Symposium /i and Artisophanes i Thesmophoriazusae /i . /p HEREDOC %%NAME=Agathon ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agathon the Scholar HEREDOC %%NAME=Agathon NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agathon the Scholar HEREDOC %%NAME=Agathon TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agathon is a scholar with important information about trireme construction. HEREDOC %%NAME=Agesilaus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agesilaus HEREDOC %%NAME=Agis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agis HEREDOC %%NAME=Agis_of_Paeonia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agis of Paeonia HEREDOC %%NAME=Agis_of_Paeonia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agis of Paeonia is a king and general of the Paeonians. HEREDOC %%NAME=Agrianes %%CATEGORY=CategoryPaeonians %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Agrianes a gotoid="2227" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a tribal city with excellent light infantry. In exchange for protection against the tribes of the Danube Agrianes wisely allied itself with Philip of Macedon and later with Philip s son, Alexander the Great. /p ul li Region a href="Agrianes_Region" Agrianes /a /li li Faction a href="CategoryPaeonians" Paeonians /a /li /ul HEREDOC %%NAME=Agrianes ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianes HEREDOC %%NAME=Agrianes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianes HEREDOC %%NAME=Agrianes TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianes is a tribal city with excellent light infantry. HEREDOC %%NAME=Agrianes_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Agrianes is an important link between upper a href="Paeonia_Region" Paeonia /a and the a href="Danube_River_Region" Danube River /a . The one sizable valley around the city of Agrianes has a wealth of mines and farmland. /p ul li Cities a href="Agrianes" Agrianes /a , a href="Serdoi" Serdoi /a /li /ul HEREDOC %%NAME=Agrianes_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianes Region HEREDOC %%NAME=Agrianians %%CATEGORY=CategoryCombat_Units %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The company of Agrianians is an elite a href="Special_Units" special unit /a of a href="Javelineers" javelineers /a that appear as a reward after completing the objective a questlog="TheAgrianians.The Entourage of King Langarus" The Entourage of King Langarus /a . The Agrianians fight in a loose formation with javelins. /p placeholder id="placeholder-stats" brigadetype="agrianiansjavelineerbrigade"/ p b Deployment /b The Agrianians are fast moving, with an excellent view distance making them great for a href="Reconnaissance" reconnaissance /a , raiding and a href="Battleline" battleline /a support. /p HEREDOC %%NAME=Agrianians ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianians HEREDOC %%NAME=Agrianians GROUP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Company HEREDOC %%NAME=Agrianians NAME %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianians HEREDOC %%NAME=Agrianians SORTTYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Javelineer, Agrianian HEREDOC %%NAME=Agrianians TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianians are elite javelineers that fight with javelins in an open, flexible formation. HEREDOC %%NAME=Agrianians TYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Agrianians HEREDOC %%NAME=Aigeira %%CATEGORY=CategoryAchaea %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aigeira a gotoid="3118" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a city in the Peloponnese that was originally named Hyperesia when its inhabitants fought in the a href="Trojan_War" Trojan War /a . It s also known for its ties to a href="Hercules" Hercules /a and a href="The_Hind_of_Ceryneia" The Hind of Ceryneia /a . /p ul li Region a href="Achaea_Region" Achaea /a /li li Faction a href="CategoryAchaea" Achaea /a /li /ul HEREDOC %%NAME=Aigeira ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigeira HEREDOC %%NAME=Aigeira NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigeira HEREDOC %%NAME=Aigeira TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigeira is connected to Hercules and The Hind of Ceryneia. HEREDOC %%NAME=Aigion %%CATEGORY=CategoryAchaea %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aigion a gotoid="1747" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small Greek city-state on the north coast of the Peloponnese that was founded during the time of the a href="Trojan_War" Trojan War /a . /p ul li Region a href="Achaea_Region" Achaea /a /li li Faction a href="CategoryAchaea" Achaea /a /li /ul HEREDOC %%NAME=Aigion ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigion HEREDOC %%NAME=Aigion NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigion HEREDOC %%NAME=Aigion TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigion is a small Greek city-state. HEREDOC %%NAME=Aigosthena %%CATEGORY=CategoryBoeotian_League %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The small coastal city-state of Aigosthena a gotoid="1153" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a gives Thebes access to the Gulf of Corinth. Modern Aigosthena is the site of some of the best preserved examples of ancient Greek fortification towers and walls. /p ul li Region a href="Megara_Region" Megara /a /li li Faction a href="CategoryBoeotian_League" Boeotian League /a /li /ul HEREDOC %%NAME=Aigosthena ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigosthena HEREDOC %%NAME=Aigosthena NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aigosthena HEREDOC %%NAME=Aigosthena TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The small coastal city-state of Aigosthena provides Thebes with access to the Gulf of Corinth. HEREDOC %%NAME=Ainos %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Ainos a gotoid="402" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is the city-state at the mouth of the Hebros River and was an ally of Troy during the a href="Trojan_War" Trojan War /a . /p ul li Region a href="Hebros_River_Region" Hebros River /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Ainos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ainos HEREDOC %%NAME=Ainos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ainos HEREDOC %%NAME=Ainos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ainos is at the mouth of the Hebros River. HEREDOC %%NAME=Ajax %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Ajax was from the island of a href="Salamis" Salamis /a and the strongest of the Greek heroes of the a href="Trojan_War" Trojan War /a . Ajax was second only to a href="Achilles" Achilles /a in skill as a warrior and his actions exemplified the virtues of strength and determination. /p HEREDOC %%NAME=Ajax ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ajax HEREDOC %%NAME=Akriai %%CATEGORY=CategoryLacedaemonians %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Akriai a gotoid="1689" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small coastal city-state in Laconia. /p ul li Region a href="Laconia_Region" Laconia /a /li li Faction a href="CategoryLacedaemonians" Lacedaemonians /a /li /ul HEREDOC %%NAME=Akriai ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Akriai HEREDOC %%NAME=Akriai NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Akriai HEREDOC %%NAME=Akriai TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Akriai is a small coastal city-state in Laconia. HEREDOC %%NAME=Alcetas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcetas HEREDOC %%NAME=Alcibiades %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alcibiades (450-404 BCE) was a statesman and general during the Peloponnesian War. He devised the disastrous attack on Syracuse that led to the eventual defeat of Athens at the hands of Sparta. /p HEREDOC %%NAME=Alcibiades ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcibiades HEREDOC %%NAME=Alcibiades NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcibiades HEREDOC %%NAME=Alcman %%CATEGORY=CategoryScholars %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alcman was a lyric poet from Sparta who lived in the 7th century BCE. /p HEREDOC %%NAME=Alcman ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcman HEREDOC %%NAME=Alcman NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcman HEREDOC %%NAME=Alcman TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alcman is a scholar doing work as an envoy. HEREDOC %%NAME=AlertCommand_NextCombat %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="right" colour value="#fa0" b span id="key"/ size em="0.8" Move To Next Battlesite /size /b /colour /p HEREDOC %%NAME=AlertCommand_NextLowFood %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="right" colour value="#fa0" b span id="key"/ size em="0.8" Move To Next Unit/Building /size /b /colour /p HEREDOC %%NAME=AlertCommand_NextVisible %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="right" colour value="#fa0" b span id="key"/ size em="0.8" Move To Next Enemy /size /b /colour /p HEREDOC %%NAME=AlertPause_EnemySighted %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="center" b Enemy Sighted! /b br/ size em="0.8" i (Auto-Paused, Press key-placeholder binding="NextEnemyNews"/ to move to latest enemy) /i /size /p HEREDOC %%NAME=AlertPause_LowOnFood %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="center" b Out of Food! /b br/ size em="0.8" i (Auto-Paused, Press key-placeholder binding="NextSupplyNews"/ to move to unit/building) /i /size /p HEREDOC %%NAME=AlertPause_UnderAttack %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p align="center" b Under Attack! /b br/ size em="0.8" i (Auto-Paused, Press key-placeholder binding="NextCombatNews"/ to move to unit/building) /i /size /p HEREDOC %%NAME=AlertTip_ArgaeusSpotted %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b Argaeus and the Athenians have br/ been seen marching toward Pella. /b /p p align="center" b Mouse over the alert light above br/ to monitor visible enemies. /b /p /text HEREDOC %%NAME=AlertTip_BuildingAttacked %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b A Macedonian building is under attack. /b /p p align="center" b Mouse over the alert light above br/ to monitor units under attack. /b /p /text HEREDOC %%NAME=AlertTip_FirstEnemy %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b Enemy unit sighted! br/ size em="0.8" i Press key-placeholder binding="NextEnemyNews"/ to locate the enemy /i /size br/ br/ With the Companions selected, br/ hover over the enemy unit br/ and press key-placeholder binding="IssueOrder" noaxes="true"/ to attack. /b /p /text HEREDOC %%NAME=AlertTip_FirstRaiders %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b Raiders sighted moving into Macedonian territory. /b /p p align="center" b Mouse over the alert light above br/ to monitor visible enemies. /b /p /text HEREDOC %%NAME=AlertTip_OutOfFood %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC text p align="center" b A Macedonian unit or building is out of food. /b /p p align="center" b Mouse over the alert light above br/ to monitor unit food levels. /b /p /text HEREDOC %%NAME=AlertTitle_EnemySighted %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b Visible Enemy Units /b HEREDOC %%NAME=AlertTitle_OutOfFood %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b Units, Buildings and Cities Out Of Food /b HEREDOC %%NAME=AlertTitle_UnderAttack %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b Units, Buildings and Cities Under Attack /b HEREDOC %%NAME=Alert_AutoPause %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p size em="0.8" a autopause="" img src="%PAUSESTATE%"/ Auto-pause on new events. /a /size /p HEREDOC %%NAME=Alexander %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alexander is a general of the Kingdom of Macedon, the son of a href="Philip_of_Macedon" Philip /a and Olympias and heir to the throne of Macedon. He is destined to conqueror the Persian Empire and be known to history as Alexander the Great. /p HEREDOC %%NAME=Alexander ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander HEREDOC %%NAME=Alexander NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander HEREDOC %%NAME=Alexander SORTTYPE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC General HEREDOC %%NAME=Alexander TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander is a general of the Kingdom of Macedon and heir to the throne of Macedon. HEREDOC %%NAME=Alexander_I %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alexander I ruled the Kingdom of Macedon from 498-454 BCE. Alexander was granted the right to participate in the Olympic Games after he proved that he was Greek through his decent from the ancient kings of Argos and defeated the remnants of the Persian invasion force at the site of a href="Amphipolis" Amphipolis /a in 479 BCE. /p p Alexander had five sons, Philippus, Alcetas, Perdiccas, Menelaus and Amyntas. Perdiccas became king a href="Perdiccas_II" Perdiccas II /a after his father s death. /p p The claimants a href="Argaeus" Argaeus /a and a href="Pausanias" Pausanias /a are grandsons of Perdiccas II while a href="Philip_of_Macedon" Philip /a is a great grandson of Alexander s youngest son Amyntas. /p HEREDOC %%NAME=Alexander_I ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander I HEREDOC %%NAME=Alexander_II %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alexander, the eldest son of a href="Amyntas_III" Amyntas III /a and a href="Eurydice" Eurydice /a and older brother to a href="Perdiccas_III" Perdiccas /a and a href="Philip_of_Macedon" Philip /a , became King Alexander II in 370 BCE after the death of his father. /p p Alexander suffered defeat and was forced to send his young brother a href="Philip_of_Macedon" Philip /a to a href="Thebes" Thebes /a as a hostage. /p p Alexander was murdered in 368 BCE by Ptolemy of Aloros, who took control of the kingdom as regent to young a href="Perdiccas_III" Perdiccas III /a . /p HEREDOC %%NAME=Alexander_II ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander II HEREDOC %%NAME=Alexander_of_Molossis %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Alexander of Molossis is the younger brother of Philip s queen, Olympias and uncle to Philip s son, Alexander the Great. He was educated in Pella after his sister Olympias married Philip. To strengthen Macedonia s western border, Philip took steps to install Alexander of Molossis as king of Epirus. /p HEREDOC %%NAME=Alexander_of_Molossis ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander of Molossis HEREDOC %%NAME=Alexander_of_Molossis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander of Molossis HEREDOC %%NAME=Alexander_of_Molossis TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The younger brother of Philip s wife Olympias and uncle to Alexander the Great. HEREDOC %%NAME=Alexander_of_Pherae NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alexander of Pherae HEREDOC %%NAME=Allegiance %%CATEGORY=CategoryGlossary %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Each a href="Population_Points" population point /a of a a href="CategoryCities" city /a belongs to one of the 26 a href="CategoryFactions" factions /a represented in the game. Each faction controls its own cities, except /p p 1. If a city is occupied by troops from another faction, it is controlled by the occupying faction. /p p 2. All Macedonian cities at the start of the game (except a href="Aegeae" Aegeae /a ) are in a state of a href="Archon" anarchy /a after the death of their king, a href="Perdiccas_III" Perdiccas III /a and are treated as neutral until they are captured by Macedonian units or occupied by an enemy faction. /p p i Note /i If left unoccupied by the controlling a href="CategoryFactions" faction /a , a city will spontaneously a href="Revolt" revolt /a back to the faction that has the a href="Population_Points" population points /a in the city. /p HEREDOC %%NAME=Allegiance ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Allegiance HEREDOC %%NAME=Almopia %%CATEGORY=CategoryKingdom_of_Macedon %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Almopia a gotoid="289" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city of Macedons tucked away in a valley to the northwest of a href="Pella" Pella /a . It guards the important Mt Barnous Mine Site a gotoid="3187" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a from a href="CategoryPaeonians" Paeonian /a raiders who frequently enter the area through the a href="The_Black_Valley_Region" Black Valley /a a gotoid="3187" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . /p ul li Region a href="Almopia_Region" Almopia /a /li li Faction a href="CategoryKingdom_of_Macedon" Kingdom of Macedon /a /li /ul HEREDOC %%NAME=Almopia ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Almopia HEREDOC %%NAME=Almopia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Almopia HEREDOC %%NAME=Almopia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Almopia is tucked away in a valley to the northwest of Pella. HEREDOC %%NAME=Almopia_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p In mythic times the region of Almopia was occupied by a giant called Almops. It is now a homeland of the Macedon people and location of the a href="Cave_of_Almops" Cave of Almops /a . The region should be easy to defend as it is somewhat isolated by limited access. /p ul li City a href="Almopia" Almopia /a /li /ul HEREDOC %%NAME=Almopia_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Almopia Region HEREDOC %%NAME=AlphaWarning %%TODO= HEREDOC Remove before release. HEREDOC %%TYPE=xml %%LANGUAGE=en %%STRING= HEREDOC color value="#f00" ALPHA BUILD /color HEREDOC %%NAME=Alyke %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The small city-state of Alyke a gotoid="868" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a controls access to the mines on the southern part of the island of Thasos. /p ul li Region a href="Thasos_Region" Thasos /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Alyke ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alyke HEREDOC %%NAME=Alyke NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alyke HEREDOC %%NAME=Alyke TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Alyke controls access to the mines on the southern part of the island of Thasos. HEREDOC %%NAME=Amadocus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amadocus HEREDOC %%NAME=Amantini %%CATEGORY=CategoryDanube_Valley_Tribes %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amantini a gotoid="2537" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a on the Danube, is the population centre of the Amantini Tribal Kingdom. /p ul li Regions a href="Amantini_Region" Amantini /a , a href="Danube_River_Region" Danube River /a /li li Faction a href="CategoryDanube_Valley_Tribes" Danube Valley Tribes /a /li /ul HEREDOC %%NAME=Amantini ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amantini HEREDOC %%NAME=Amantini NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amantini HEREDOC %%NAME=Amantini TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amantini is the population centre of the Amantini Tribal Kingdom. HEREDOC %%NAME=Amantini_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The rich farmland in the region of Amantini supports two Danube valley tribes. Beware of revolt, as these tribes will be hard to control. /p ul li Cities a href="Amantini" Amantini /a , a href="Scordisci" Scordisci /a /li /ul HEREDOC %%NAME=Amantini_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amantini Region HEREDOC %%NAME=Amazons %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Evidence of this legendary tribe of female warriors can be found in the vicinity of the a href="Roxolani" Roxolani /a . /p HEREDOC %%NAME=Amazons ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amazons HEREDOC %%NAME=Ambracia %%CATEGORY=CategoryAcarnania %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Ambracia a gotoid="2032" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a an old colony of Corinth, is a Greek city-state located to the west of the Pindus Mountains. /p ul li Region a href="Ambracia_Region" Ambracia /a /li li Faction a href="CategoryAcarnania" Acarnania /a /li /ul HEREDOC %%NAME=Ambracia ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambracia HEREDOC %%NAME=Ambracia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambracia HEREDOC %%NAME=Ambracia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambracia is a city-state of western Greece. HEREDOC %%NAME=Ambracia_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Ambracia separates a href="Epirus_Region" Epirus /a to the north from a href="Acarnania_Region" Acarnania /a and a href="Aetolia_Region" Aetolia /a to the south. The area is vulnerable to amphibious attack through the navigable Gulf of Ambracia. /p ul li Cities a href="Ambracia" Ambracia /a , a href="Kassopia" Kassopia /a /li /ul HEREDOC %%NAME=Ambracia_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambracia Region HEREDOC %%NAME=Ambrossos %%CATEGORY=CategoryPhocis %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Ambrossos a gotoid="1521" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state in Phocis. The city was fortified by Thebes, but can be used to block Theban access to Delphi. /p ul li Region a href="Phocis_Region" Phocis /a /li li Faction a href="CategoryPhocis" Phocis /a /li /ul HEREDOC %%NAME=Ambrossos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambrossos HEREDOC %%NAME=Ambrossos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambrossos HEREDOC %%NAME=Ambrossos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ambrossos is a small city-state in Phocis. HEREDOC %%NAME=Amphaxis %%CATEGORY=CategoryKingdom_of_Macedon %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amphaxis a gotoid="472" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a city of Macedons and controls the farmland on the east bank of the Lower Axios River. /p ul li Region a href="Lower_Axios_River_Region" Lower Axios River /a . /li li Faction a href="CategoryKingdom_of_Macedon" Kingdom of Macedon /a /li /ul HEREDOC %%NAME=Amphaxis ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphaxis HEREDOC %%NAME=Amphaxis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphaxis HEREDOC %%NAME=Amphaxis TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphaxis controls farmland on the east bank of the Lower Axios River. HEREDOC %%NAME=Amphiaraus %%CATEGORY=CategoryThe_Ancients %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amphiaraus, a king of a href="Argos" Argos /a in ancient times, was a healer and seer. /p HEREDOC %%NAME=Amphiaraus ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphiaraus HEREDOC %%NAME=AmphictyonicBrigade %%CATEGORY=CategoryCombat_Units %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Amphictyons are a a href="Special_Units" special unit /a of a href="Hoplites" hoplites /a assembled on behalf of the Amphictyonic Council. They are equipped as are other hoplites, with helmet, a href="Breastplate" breastplate /a , a href="Greaves" greaves /a , 3-foot diameter shield, 10-foot thrusting spear and short sword. /p placeholder id="placeholder-stats" brigadetype="amphictyonichoplitebrigade"/ p b Deployment /b The Amphictyons are good a href="Battleline" battleline /a troops. /p p b Historical Note /b see a href="Hoplite_Origins" Hoplite Origins /a . /p HEREDOC %%NAME=AmphictyonicBrigade ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Amphictyons HEREDOC %%NAME=AmphictyonicBrigade GROUP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Brigade HEREDOC %%NAME=AmphictyonicBrigade NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Amphictyons HEREDOC %%NAME=AmphictyonicBrigade SORTTYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Hoplite HEREDOC %%NAME=AmphictyonicBrigade TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC These are the heavy infantry hoplites that represent the Amphictyonic Council. HEREDOC %%NAME=AmphictyonicBrigade TYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphictyonic Brigade HEREDOC %%NAME=Amphictyonic_Council %%CATEGORY=CategoryDiplomacy %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p In the distant past, twelve Greek tribes formed the sacred Amphictyonic League to protect each other and the temple of a href="Apollo" Apollo /a at Delphi. They also agreed to organize religious festivals and uphold a code of conduct between members. /p p The Amphictyonic Council meets in the spring and fall of each year. If a member is in danger the council can vote, by simple majority, to punish the aggressor. If the aggressor doesn t obey the decision of the council then a a href="Sacred_War" Sacred War /a is declared. /p HEREDOC %%NAME=Amphictyonic_Council ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphictyonic Council HEREDOC %%NAME=Amphilochia %%CATEGORY=CategoryAcarnania %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amphilochia a gotoid="2044" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a Greek city-state on the Gulf of Ambracia. It was originally a city of Argos but is now under Acarnanian influence. /p ul li Region a href="Acarnania_Region" Acarnania /a /li li Faction a href="CategoryAcarnania" Acarnania /a /li /ul HEREDOC %%NAME=Amphilochia ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphilochia HEREDOC %%NAME=Amphilochia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphilochia HEREDOC %%NAME=Amphilochia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphilochia is a city-state in western Greece. HEREDOC %%NAME=Amphion NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphion HEREDOC %%NAME=Amphipolis %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Greek city of Amphipolis a gotoid="259" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a was founded in 437 BCE to help Athens control the resources of Thrace. Its location on the lower Strymon River helped Amphipolis guard the western approaches to the mines of Mt Pangeus. /p p In 479 BCE a href="Alexander_I" Alexander I /a defeated the remains of the army of a href="Xerxes" Xerxes /a at this site, effectively bringing the second major Persian invasion of the a href="Persian_Wars" Persian Wars /a to an end. /p p In pop culture, the Warrior Princess Xena, was born here in Amphipolis. /p ul li Regions a href="Strymon_River_Region" Strymon River /a , a href="Mt_Pangeus_Region" Mt Pangeus /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Amphipolis ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphipolis HEREDOC %%NAME=Amphipolis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphipolis HEREDOC %%NAME=Amphipolis TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphipolis is strategically located on the lower Strymon River where it guards the western approaches to the mines of Mt Pangeus. HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphipolis Spear-Won Land (goal) HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal AmphipolisSpearWonLandCompleted %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The "Amphipolis Spear-Won Land" a href="CategoryQuests" Objective Group /a has been completed. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal ColonizeAmphipolisBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amphipolis can be colonized by moving Philip a gototag="Philip" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a into the city. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal ColonizeAmphipolisComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have successfully colonized Amphipolis, bringing it into the Kingdom of Macedon as spear-won land. The population has become Macedonian and the city will not a href="Revolt" revolt /a . /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal ColonizeAmphipolisStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Move Philip a gototag="Philip" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a into Amphipolis a gotoid="259" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal ColonizeAmphipolisTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Colonize Amphipolis HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal Goal %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Spear-won land is any land that is taken from an enemy by force and incorporated into the kingdom. This is accomplished by a href="Colonize" colonizing /a a a href="CategoryCities" city /a after it has been captured. /p p i Note /i When a captured city is designated for colonization as part of an objective, moving Philip into the city will convert it into a city of Macedons. The population points will be added to the native Macedonian population pool and subtracted from the mercenary population pool. /p p b Objective Group /b Capture and colonize the strategically important city of a href="Amphipolis" Amphipolis /a to gain control of the lower Strymon River valley and the western approaches to the mines of the a href="Mt_Pangeus_Region" Mt Pangeus Region /a . /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal OpenSupplyCorridorBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p To establish logistical support for the a href="Campaigning" campaign /a you ll want to establish a href="CategoryTrade_Routes" supply lines /a as close to the front as possible and consider using a href="Workers" workers /a to help a href="Stockpiling" stockpile /a the a href="CategoryFood" food /a you ll need for the campaign. /p p To make this easier, the a href="CategoryWestern_Odrysian_Kingdom" Western Odrysians /a will need to be driven back from a href="Bisaltia" Bisaltia /a . /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal OpenSupplyCorridorComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You ve retaken Bisaltia. As part of your campaign, establish a href="CategoryTrade_Routes" supply lines /a and a href="Stockpiling" stockpile /a the city with a href="CategoryFood" food /a to set it up as a a href="Staging" staging /a ground. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal OpenSupplyCorridorStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Bisaltia a gotoid="104" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal OpenSupplyCorridorTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Open a Supply Corridor HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal SettleScoreBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Pausanias" Pausanias /a , brother of Philip s rival Argaeus and himself a claimant to the Macedonian throne, remains safely ensconced behind the walls of a href="Heraklea_Sintike" Heraklea Sintike /a . /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal SettleScoreComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have eliminated any claim that Pausanias had to the throne of Macedon. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal SettleScoreStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Kill Pausanias a gototag="Pausanias" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal SettleScoreTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Settle a Score HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TheSiegeofAmphipolisBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Amphipolis" Amphipolis /a is a strategically important city. If the siege is protracted, a href="CategoryAthenian_Empire" Athens /a may counterattack through the Strymon Gulf and conduct hit and run amphibious raids into Lower Macedonia through the a href="Thermaic_Gulf_Region" Thermaic Gulf /a . /p p i Note /i Because of its port connection, you won t be able to wait for the city to run out of food. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TheSiegeofAmphipolisComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have successfully completed the siege of Amphipolis and opened up access to the mines of the a href="Mt_Pangeus_Region" Mt Pangeus Region /a . /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TheSiegeofAmphipolisStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Amphipolis a gotoid="259" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TheSiegeofAmphipolisTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Siege of Amphipolis HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The a href="CategoryWestern_Odrysian_Kingdom" Western Odrysians /a will have to be dealt a significant blow to prevent them from interfering with your activities around the city of a href="Amphipolis" Amphipolis /a . Their city of a href="Odomantes" Odomantes /a is too close. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have dealt the Western Odrysians a significant blow. It will take them time to recover. /p HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseStatus1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Defeat Western Odrysian units placeholder id="completed"/ / placeholder id="total"/ , #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseStatus2 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Odomantes a gotoid="898" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseStatus3 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b or /b capture all Western Odrysian cities. #160; placeholder id="done"/ HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal TightentheNooseTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Tighten the Noose HEREDOC %%NAME=Amphipolis_SpearWon_Land_goal Title %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphipolis Spear-Won Land HEREDOC %%NAME=Amphissa %%CATEGORY=CategoryPhocis %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amphissa a gotoid="1457" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is the dominant city-state of Phocis and protector of the a href="Delphic_Oracle" Delphic Oracle /a . /p ul li Region a href="Phocis_Region" Phocis /a /li li Faction a href="CategoryPhocis" Phocis /a /li /ul HEREDOC %%NAME=Amphissa ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphissa HEREDOC %%NAME=Amphissa NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphissa HEREDOC %%NAME=Amphissa TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphissa is the dominant city-state of Phocis and protector of the Delphic Oracle. HEREDOC %%NAME=Amphius NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amphius HEREDOC %%NAME=Amyntas %%CATEGORY=CategoryGenerals %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amyntas has strong heroics and good logistical skills. He would serve well leading a brigade of the phalanx and could benefit from being a href="Merged" merged /a in a shared command to shore up his weaknesses. /p p i Note /i This is a separate general and not one of the kings named Amyntas. /p HEREDOC %%NAME=Amyntas ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyntas HEREDOC %%NAME=Amyntas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyntas HEREDOC %%NAME=Amyntas_II %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amyntas II was king of Macedon from 394-393 BCE. He was a grandson of a href="Alexander_I" Alexander I /a through his fourth son Menelaus. He was succeeded by a href="Amyntas_III" Amyntas III /a the great grandson of a href="Alexander_I" Alexander I /a through his fifth son Amyntas. /p HEREDOC %%NAME=Amyntas_II ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyntas II HEREDOC %%NAME=Amyntas_III %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amyntas III, king of Macedon from 393-370 BCE was the grandson of Amyntas, the youngest son of a href="Alexander_I" Alexander I /a . He maintained his kingdom through diplomatic skill, enlisting the aid of Sparta to reduce the growing power of Olynthus. /p p Amyntas III had three sons with his primary wife a href="Eurydice" Eurydice /a /p ul li a href="Alexander_II" Alexander /a /li li a href="Perdiccas_III" Perdiccas /a /li li a href="Philip_of_Macedon" Philip /a /li /ul p and three sons with his second wife a href="Gygaea" Gygaea /a /p ul li a href="Archelaus" Archelaus /a /li li a href="Arrhidaeus" Arrhidaeus /a /li li a href="Menelaus" Menelaus /a /li /ul p While the three sons of Gygaea made unsuccessful claims to the throne, the three sons of Eurydice each became king in turn. a href="Iphicrates" Iphicrates /a was adopted by Amyntas. /p HEREDOC %%NAME=Amyntas_III ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyntas III HEREDOC %%NAME=Amyron %%CATEGORY=CategoryKingdom_of_Epirus %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Amyron a gotoid="1335" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is small tribal city of Epirus. Be prepared as little food is available in these mountains. /p ul li Region a href="Amyron_Region" Amyron /a /li li Faction a href="CategoryKingdom_of_Epirus" Kingdom of Epirus /a /li /ul HEREDOC %%NAME=Amyron ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyron HEREDOC %%NAME=Amyron NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyron HEREDOC %%NAME=Amyron TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyron is small tribal city of Epirus. HEREDOC %%NAME=Amyron_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Amyron is a poor tribal region on the north border of a href="Epirus_Region" Epirus /a . Little food is available in this congested, mountainous region. /p ul li City a href="Amyron" Amyron /a /li /ul HEREDOC %%NAME=Amyron_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Amyron Region HEREDOC %%NAME=Anaxagoras NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaxagoras HEREDOC %%NAME=Anaxandridas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaxandridas HEREDOC %%NAME=Anaxarchos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaxarchos HEREDOC %%NAME=Anaximander %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Anaximander of a href="Miletus" Miletus /a (circa 610-546 BCE) envisioned a cosmology based in a primordial chaos from which all things were derived from and returned to. /p HEREDOC %%NAME=Anaximander ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximander HEREDOC %%NAME=Anaximander NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximander the Scholar HEREDOC %%NAME=Anaximander TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximander is a scholar of Miletus. HEREDOC %%NAME=Anaximenes %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Anaximenes of a href="Miletus" Miletus /a (circa 585-525 BCE) envisioned a thing he called air as the basic substance of the world. However flawed, this milestone was a further break from the mythological and an embrace of more logical explanations for nature. /p HEREDOC %%NAME=Anaximenes ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximenes HEREDOC %%NAME=Anaximenes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximenes the Scholar HEREDOC %%NAME=Anaximenes TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anaximenes is a scholar of Miletus. HEREDOC %%NAME=Ancient_Troy %%CATEGORY=CategoryShrines %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p This a href="Heroics" heroic /a shrine a gotoid="3181" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a near a href="Troas" Troas /a marks the site of ancient Troy. Prior to its destruction at the end of the a href="Trojan_War" Trojan War /a , Troy was the dominant city-state in the northern Aegean. /p HEREDOC %%NAME=Ancient_Troy ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ancient Troy HEREDOC %%NAME=Ancient_Troy NAME %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Ancient Troy HEREDOC %%NAME=Ancient_Troy TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC This heroic shrine marks the site of ancient Troy. HEREDOC %%NAME=Androclides NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Androclides HEREDOC %%NAME=Andros %%CATEGORY=CategoryAthenian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Andros a gotoid="2730" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small island city-state and most northerly of the Cycladic island group. /p ul li Region a href="Cyclades_Region" Cyclades /a /li li Faction a href="CategoryAthenian_Empire" Athenian Empire /a /li /ul HEREDOC %%NAME=Andros ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Andros HEREDOC %%NAME=Andros NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Andros HEREDOC %%NAME=Andros TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Andros is a small island city-state of the Cycladic island group. HEREDOC %%NAME=Anniceris NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anniceris HEREDOC %%NAME=Anthedon %%CATEGORY=CategoryBoeotian_League %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The coastal city-state of Anthedon a gotoid="1106" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is named for a sea nymph and is the northern port for Thebes. The a href="Shrine_of_Anthedon" Shrine of Anthedon /a can be found nearby. /p ul li Region a href="Boeotia_Region" Boeotia /a /li li Faction a href="CategoryBoeotian_League" Boeotian League /a /li /ul HEREDOC %%NAME=Anthedon ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anthedon HEREDOC %%NAME=Anthedon NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anthedon HEREDOC %%NAME=Anthedon TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The coastal city-state of Anthedon is the northern port for Thebes. HEREDOC %%NAME=Anthemus_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Anthemus is a small area that contains a villa site, mine and the Mt Kissos fort. i Note /i Controlling Anthemus will protect your flank whether you invade the a href="Chalcidice_Region" Chalcidice /a through a href="Mygdonia_Region" Mygdonia /a or along the coastal route. /p HEREDOC %%NAME=Anthemus_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Anthemus Region HEREDOC %%NAME=Antigenes %%CATEGORY=CategoryGenerals %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Antigenes has good heroics and engineering skills. He would serve well in a href="Siegecraft" siegecraft /a or a href="Merged" merged /a in a shared command. /p p The historical Antigenes lost an eye at the siege of a href="Perinthus" Perinthus /a in 340 BCE and after the death of Alexander the Great, became Satrap of Susiana. In the succession wars that followed, he commanded the elite silver shields but was eventually captured by a href="Antigonus" Antigonus /a in 316 BCE and burned alive. /p HEREDOC %%NAME=Antigenes ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antigenes HEREDOC %%NAME=Antigenes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antigenes HEREDOC %%NAME=Antigonus %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Antigonus has excellent initiative and good logistical and heroic skills. He would serve well leading cavalry in a a href="Reconnaissance" reconnaissance /a role, or a href="Merged" merged /a in a shared command where strong initiative was needed. /p p Antigonus was another of the many Macedonian generals that lost an eye in battle. After the death of Alexander the Great, Antigonus went on to form the Antigonid Dynasty. /p HEREDOC %%NAME=Antigonus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antigonus HEREDOC %%NAME=Antigonus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antigonus HEREDOC %%NAME=Antikyra %%CATEGORY=CategoryPhocis %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Antikyra a gotoid="2983" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state in Phocis. Although Antikyra is on the Gulf of Corinth, it has no port. /p ul li Region a href="Phocis_Region" Phocis /a /li li Faction a href="CategoryPhocis" Phocis /a /li /ul HEREDOC %%NAME=Antikyra ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antikyra HEREDOC %%NAME=Antikyra NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antikyra HEREDOC %%NAME=Antikyra TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antikyra is a small city-state on the Gulf of Corinth with limited potential as it lacks a port. HEREDOC %%NAME=Antimachus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antimachus HEREDOC %%NAME=Antiochus %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Antiochus has good balanced skill as a general and would serve well in an independent command. /p p Antiochus is the father of a href="Seleucus" Seleucus /a , founder of the Seleucid Dynasty. The city of Antioch in modern Turkey, was named in his honour by his son Seleucus. /p HEREDOC %%NAME=Antiochus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antiochus HEREDOC %%NAME=Antiochus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antiochus HEREDOC %%NAME=Antipater %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Antipater is a general of the Kingdom of Macedon and a master of logistics. Antipater was trusted as regent by both Philip and later by Philip s son, Alexander the Great. /p p After the death of Alexander the Great, Antipater would crush an Athenian rebellion, eliminate Athenian democracy and establish the Antipatrid Dynasty. He was followed by his son a href="Cassander" Cassander /a . /p HEREDOC %%NAME=Antipater ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antipater HEREDOC %%NAME=Antipater NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antipater HEREDOC %%NAME=Antipater TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Antipater is a master of logistics and was trusted as regent by both Philip and Alexander the Great. HEREDOC %%NAME=Aphrodite %%CATEGORY=CategoryMythology %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aphrodite, the goddess of beauty, love and sexual rapture, was born on the island of a href="Kythera" Kythera /a . Aphrodite would frequently be seen bathing at the Acidalia spring near a href="Coronea" Coronea /a in Boeotia. a href="Hero" Hero /a was a priestess of Aphrodite. /p HEREDOC %%NAME=Aphrodite ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aphrodite HEREDOC %%NAME=Apollo %%CATEGORY=CategoryMythology %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Apollo is the twin brother of a href="Artemis" Artemis /a and God of the Sun and prophesy. /p p The a href="Delphic_Oracle" Delphic Oracle /a is dedicated to Apollo. /p HEREDOC %%NAME=Apollo ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollo HEREDOC %%NAME=Apollodorus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollodorus HEREDOC %%NAME=Apollon NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollon HEREDOC %%NAME=Apollonia_Illyrium %%CATEGORY=CategoryKingdom_of_Epirus %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Apollonia Illyrium a gotoid="1304" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a port city-state on the Adriatic coast, located just south of Epidamnos. /p p Apollonia was to become an important city under Roman rule. Young Octavian (later the Emperor Augustus) was studying here in 44 BCE when he was informed that Julius Caesar had been murdered. /p ul li Region a href="Epidamnos_Region" Epidamnos /a /li li Faction a href="CategoryKingdom_of_Epirus" Kingdom of Epirus /a /li /ul HEREDOC %%NAME=Apollonia_Illyrium ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Illyrium HEREDOC %%NAME=Apollonia_Illyrium NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Illyrium HEREDOC %%NAME=Apollonia_Illyrium TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Illyrium is a city-state on the Adriatic coast. HEREDOC %%NAME=Apollonia_Nestus %%CATEGORY=CategoryWestern_Odrysian_Kingdom %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Apollonia Nestus a gotoid="877" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a Thracian City on the west bank of the lower Nestus River. It controls the crossing point located near the mouth of the river. /p ul li Regions a href="Mt_Pangeus_Region" Mt Pangeus /a , a href="Nestus_River_Region" Nestus River /a /li li Faction a href="CategoryWestern_Odrysian_Kingdom" Western Odrysian Kingdom /a /li /ul HEREDOC %%NAME=Apollonia_Nestus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Nestus HEREDOC %%NAME=Apollonia_Nestus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Nestus HEREDOC %%NAME=Apollonia_Nestus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Nestus controls the lower Nestus River. HEREDOC %%NAME=Apollonia_Phrygia %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Apollonia Phrygia a gotoid="1903" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a city-state in Phrygia. It has less farmland than its neighboring cities. /p ul li Region a href="Phrygia_Region" Phrygia /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Apollonia_Phrygia ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Phrygia HEREDOC %%NAME=Apollonia_Phrygia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Phrygia HEREDOC %%NAME=Apollonia_Phrygia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollonia Phrygia is a city-state in Phrygia. HEREDOC %%NAME=Apollophanes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apollophanes HEREDOC %%NAME=Apsinthis %%CATEGORY=CategoryEastern_Odrysian_Kingdom %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Apsinthis a gotoid="720" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a tribal city of Thrace, located just west northwest of the entrance to the Chersonese. They had a habit of sacrificing captives to their god. /p ul li Region a href="Chersonese_Region" Chersonese /a /li li Faction a href="CategoryEastern_Odrysian_Kingdom" Eastern Odrysian Kingdom /a /li /ul HEREDOC %%NAME=Apsinthis ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apsinthis HEREDOC %%NAME=Apsinthis NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apsinthis HEREDOC %%NAME=Apsinthis TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Apsinthis is a tribal city of Thrace, located northwest of the Chersonese. HEREDOC %%NAME=Aratus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aratus HEREDOC %%NAME=Arcadia %%CATEGORY=CategoryArcadia %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arcadia a gotoid="1805" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is located in the mountainous north central Peloponnese and due to its isolation, was frequently used as a sanctuary by the defeated and downtrodden. /p p In legend, King Lycaon of Arcadia was turned him into a werewolf by Zeus as punishment for his cannibalistic ways. Arcadia is also known for a href="Hercules" Hercules /a and a href="The_Boar_of_Erymanthos" The Boar of Erymanthos /a . /p ul li Region a href="Arcadia_Region" Arcadia /a /li li Faction a href="CategoryArcadia" Arcadia /a /li /ul HEREDOC %%NAME=Arcadia ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arcadia HEREDOC %%NAME=Arcadia NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arcadia HEREDOC %%NAME=Arcadia TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arcadia is a mountainous settlement known for it s connection to Hercules. HEREDOC %%NAME=Arcadia_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Arcadia includes the central mountain area of the Peloponnese. Any land a href="Campaigning" campaign /a against Sparta will pass through Arcadia. The farmland is adequate in some of the valleys. /p ul li Cities a href="Arcadia" Arcadia /a , a href="Kaphyai" Kaphyai /a , a href="Mantinea" Mantinea /a , a href="Tegea" Tegea /a , a href="Megalopolis" Megalopolis /a , a href="Tryphilia" Tryphilia /a /li /ul HEREDOC %%NAME=Arcadia_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arcadia Region HEREDOC %%NAME=Archelaus %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Archelaus is the eldest son of a href="Gygaea" Gygaea /a , the second wife of a href="Amyntas_III" Amyntas III /a making him a half-brother to a href="Philip_of_Macedon" Philip /a . /p p Archelaus is supported by the a href="CategoryIllyrians" Illyrians /a in his claim to the Throne of Macedon. /p HEREDOC %%NAME=Archelaus ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archelaus HEREDOC %%NAME=Archelaus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archelaus HEREDOC %%NAME=Archelaus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archelaus is a general of the Illyrians with claims to the throne of Macedon. HEREDOC %%NAME=Archelaus_I %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Archelaus I was King of Macedon from 413-399 BCE. He was the son of a href="Perdiccas_II" Perdiccas II /a and grandson of a href="Alexander_I" Alexander I /a . /p p Archelaus I moved the capital from a href="Aegeae" Aegeae /a to a href="Pella" Pella /a and was a great patron of the arts. His brother Aeropus became king a href="Aeropus_II" Aeropus II /a after his murder. /p p Two of Archelaus sons, a href="Argaeus" Argaeus /a and a href="Pausanias" Pausanias /a , both claim the throne of the Kingdom of Macedon. /p HEREDOC %%NAME=Archelaus_I ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archelaus I HEREDOC %%NAME=Archers %%COMMENTS= HEREDOC Archers have greater range than a href="Javelineers" javelineers /a or a href="Peltasts" peltasts /a but do less physical damage. HEREDOC %%CATEGORY=CategoryCombat_Units %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Tribal archers are a href="Light_Infantry" light infantry /a that fight in loose formation with a short bow. Archers have greater range than a href="Javelineers" Javelineers /a or a href="Peltasts" peltasts /a but are extremely weak in melee combat. As with other ranged combat units, archers are primarily used in a a href="Battleline" battleline /a support role. /p placeholder id="placeholder-stats" brigadetype="tribalarcherbrigade"/ p b Deployment /b Archers can provide good melee support but must be protected from direct combat. As an unarmoured unit, archers can move quickly, have a good view distance and can carry more food and stay out in the field longer than most units. /p HEREDOC %%NAME=Archers ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Tribal Archers HEREDOC %%NAME=Archers BUILDMERCENARYTITLE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Hire Mercenary Tribal Archers HEREDOC %%NAME=Archers BUILDTITLE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Recruit Tribal Archers HEREDOC %%NAME=Archers GROUP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Company HEREDOC %%NAME=Archers SORTTYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archer, Tribal HEREDOC %%NAME=Archers TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Tribal Archers are light infantry bowmen that fight in loose formation. They will rout if engaged in melee, but have a longer range than javelin units. HEREDOC %%NAME=Archers TYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Tribal Archer HEREDOC %%NAME=Archers_Macedonian %%CATEGORY=CategoryCombat_Units %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Macedonian archers are an elite a href="Special_Units" special unit /a of a href="Light_Infantry" light infantry /a that fight in loose formation with a short bow. The company of Macedonian Archers was specially trained for a a href="Battleline" battleline /a support role as part of Philip s new approach to the use of a href="Combined_Arms_Tactics" combined arms /a in warfare. /p placeholder id="placeholder-stats" brigadetype="macedonianarcherbrigade"/ p b Deployment /b Macedonian archers can provide support for melee troops, but must be protected from direct combat. As an unarmoured unit, archers can move quickly, have a good view distance and can carry more food and stay out in the field longer than most units. /p HEREDOC %%NAME=Archers_Macedonian ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Macedonian Archers HEREDOC %%NAME=Archers_Macedonian GROUP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Company HEREDOC %%NAME=Archers_Macedonian NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Macedonian Archers HEREDOC %%NAME=Archers_Macedonian SORTTYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archers, Macedonian HEREDOC %%NAME=Archers_Macedonian TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Macedonian Archers are an elite company of archers trained in battleline support. HEREDOC %%NAME=Archers_Macedonian TYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Macedonian Archer HEREDOC %%NAME=Archers_Persian %%CATEGORY=CategoryCombat_Units %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Persian Archers are a href="Light_Infantry" light infantry /a that fight in loose formation with a short bow. Archers have greater range than a href="Javelineers" javelineers /a or a href="Peltasts" peltasts /a but do less physical damage. As with other ranged combat units, archers are primarily used in a a href="Battleline" battleline /a support role. /p placeholder id="placeholder-stats" brigadetype="persianarcherbrigade"/ p b Deployment /b Persian archers can provide good melee support but must be protected from direct combat. As an unarmoured unit, archers can move quickly, have a good view distance and can carry more food and stay out in the field longer than most units. /p HEREDOC %%NAME=Archers_Persian ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Persian Archers HEREDOC %%NAME=Archers_Persian BUILDMERCENARYTITLE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Hire Mercenary Persian Archers HEREDOC %%NAME=Archers_Persian BUILDTITLE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Recruit Persian Archers HEREDOC %%NAME=Archers_Persian GROUP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Company HEREDOC %%NAME=Archers_Persian SORTTYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archer, Persian HEREDOC %%NAME=Archers_Persian TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Persian archers are light infantry bowmen that fight in an open formation. HEREDOC %%NAME=Archers_Persian TYPE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Persian Archers HEREDOC %%NAME=Archestratus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archestratus HEREDOC %%NAME=Archon %%CATEGORY=CategoryGlossary %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Archon = Leader which gives us the term anarchy (an-archos) or without a leader. See also a href="Hegemon" Hegemon /a . /p p i Note /i In 359 BCE, at the start of the game, most of the cities of the a href="CategoryKingdom_of_Macedon" Kingdom of Macedon /a are in a state of anarchy, triggered by the death of their king, a href="Perdiccas_III" Perdiccas III /a . These leaderless cities appear on the map as independent cities and must be retaken to bring them back into the kingdom. /p HEREDOC %%NAME=Archon ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archon HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal AMoveintoCentralThessalyBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The tyrants of a href="CategoryPherae" Pherae /a are active in central a href="Thessaly_Region" Thessaly /a . Capture these cities and they will become loyal and never rebel. /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal AMoveintoCentralThessalyComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have moved into central a href="Thessaly_Region" Thessaly /a and captured the cities of a href="Pharcadon" Pharcadon /a and a href="Krannon" Krannon /a . They will not rebel. /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal AMoveintoCentralThessalyStatus1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Pharcadon a gotoid="2938" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal AMoveintoCentralThessalyStatus2 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Krannon a gotoid="2947" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal AMoveintoCentralThessalyTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC A Move into Central Thessaly HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archon of the Thessalian League (goal) HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal ArchonoftheThessalianLeagueCompleted %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The "Archon of the Thessalian League" a href="CategoryQuests" Objective Group /a has been completed. /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal Goal %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The Aleuadae family of a href="Larissa" Larissa /a created the a href="CategoryThessalian_League" Thessalian League /a to fight off the Tyrants of a href="CategoryPherae" Pherae /a . Unfortunately, the war does not go well! /p p The Aleuadae will be more than grateful for any help. /p p b Objective Group /b Campaign into a href="Thessaly_Region" Thessaly /a to help the Aleuadae and have Philip declared a href="Archon" Archon /a of the a href="CategoryThessalian_League" Thessalian League /a . /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Consolidate the area around the a href="CityStates" city-state /a of a href="Metropolis" Metropolis /a to open up access through this area of the Pindus Mountains. /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have taken the mother city of a href="Metropolis" Metropolis /a and established a presence in the surrounding lands. /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisStatus1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Metropolis a gotoid="2928" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisStatus2 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture the fort at Ortha a gotoid="3938" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisStatus3 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Build the Metropolis watchtower a gotoid="4618" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal MetropolisTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Metropolis HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal NorthwestThessalyBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Tricca" Tricca /a is the dominant a href="CityStates" city-state /a in northwest a href="Thessaly_Region" Thessaly /a . /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal NorthwestThessalyComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have captured a href="Tricca" Tricca /a . You now control the dominant a href="CityStates" city-state /a in northwest a href="Thessaly_Region" Thessaly /a . /p HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal NorthwestThessalyStatus1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Capture Tricca a gotoid="1359" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a . #160; placeholder id="done"/ HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal NorthwestThessalyTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Northwest Thessaly HEREDOC %%NAME=Archon_of_the_Thessalian_League_goal Title %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Archon of the Thessalian League HEREDOC %%NAME=Areithous NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Areithous HEREDOC %%NAME=Ares %%CATEGORY=CategoryMythology %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The a href="Oracle_to_Ares" Oracle to Ares /a a gotoid="3214" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is located near a href="Kabalis" Kabalis /a . /p p Ares, the God of War, is generally mistrusted by the Greeks as he tends to bloodlust and unpredictable violence, often with cowardly overtones. /p HEREDOC %%NAME=Ares ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ares HEREDOC %%NAME=Ares NAME %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Ares HEREDOC %%NAME=Ares TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Oracle to Ares is a heroic shrine located near Kabalis. HEREDOC %%NAME=Arethusa %%CATEGORY=CategoryChalcidian_League %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arethusa a gotoid="114" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state overlooking the river crossing at the east end of Lake Bolbe to the north of the Chalcidice. It guards the a href="Shrine_of_Arethusa" Shrine of Arethusa /a . The great playwright a href="Euripides" Euripides /a was buried here. /p ul li Region a href="Mygdonia_Region" Mygdonia /a /li li Faction a href="CategoryChalcidian_League" Chalcidian League /a /li /ul HEREDOC %%NAME=Arethusa ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arethusa HEREDOC %%NAME=Arethusa NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arethusa HEREDOC %%NAME=Arethusa TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arethusa is a small city-state overlooking the river crossing at the east end of Lake Bolbe. HEREDOC %%NAME=Argaeus %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Argaeus has become a general of Athens, yet still claims the throne of Macedon as a member of the extended royal family. /p p Argaeus is a descendant of an older son of a href="Alexander_I" Alexander I /a than a href="Philip_of_Macedon" Philip /a is. His grandfather was a href="Perdiccas_II" Perdiccas II /a . His father was a href="Archelaus_I" Archelaus I /a . /p p His younger brother a href="Pausanias" Pausanias /a also lays claim to the throne of Macedon. /p HEREDOC %%NAME=Argaeus ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argaeus HEREDOC %%NAME=Argaeus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argaeus HEREDOC %%NAME=Argaeus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argaeus is a general of the Athenian Empire and claimant to the throne of Macedon. HEREDOC %%NAME=ArgaeusBoundary ERRMSG %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Cannot Move There Yet HEREDOC %%NAME=ArgaeusBoundary TITLE %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Out of Bounds HEREDOC %%NAME=ArgaeusBoundary TOOLTIP %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Athens has dispatched Philip s cousin Argaeus and a force of Athenian hoplites to claim the Macedonian throne. Philip must secure the kingdom before leaving Lower Macedonia. HEREDOC %%NAME=Argestai_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Argestai is a poor tribal area of Illyria used as a conduit by raiders from the north. The region contains a mine site but no city. /p HEREDOC %%NAME=Argestai_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argestai Region HEREDOC %%NAME=Argolid_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of the Argolid includes the area around the city-state of a href="Argos" Argos /a and the Argolid peninsula. As the population of the city of Argos has a high regard for Philip, it would make a secure regional bastion. /p ul li Cities a href="Argos" Argos /a , a href="Asine" Asine /a , a href="Epidauros" Epidauros /a , a href="Troizen" Troizen /a , a href="Hermion" Hermion /a , a href="Haleis" Haleis /a /li /ul HEREDOC %%NAME=Argolid_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argolid Region HEREDOC %%NAME=Argos %%CATEGORY=CategoryArgolis %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Argos a gotoid="1210" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a replaced Mycenae as the dominant city-state in the region after the collapse of the a href="Mycenaean_Empire" Mycenaean Empire /a . Argos is linked to a href="The_Hydra_of_Lerna" The Hydra of Lerna /a . The Kings of Argos descended from the Mycenaean hero a href="Hercules" Hercules /a . /p ul li Region a href="Argolid_Region" Argolid /a /li li Faction a href="CategoryArgolis" Argolis /a /li /ul HEREDOC %%NAME=Argos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argos HEREDOC %%NAME=Argos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argos HEREDOC %%NAME=Argos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Argos replaced Mycenae as the dominant city-state in the region after the collapse of the Mycenaean Empire. HEREDOC %%NAME=Aristoclitus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aristoclitus HEREDOC %%NAME=Ariston NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ariston HEREDOC %%NAME=Aristophanes %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aristophanes circa 456-386 BCE was an Athenian playwright best known for his satirical comedies. /p HEREDOC %%NAME=Aristophanes ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aristophanes HEREDOC %%NAME=Aristophanes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aristophanes the Scholar HEREDOC %%NAME=Aristotle %%CATEGORY=CategoryScholars %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Aristotle was born in a href="Stagiera" Stagiera /a . Philip and Aristotle remain close friends, growing up together as they did in the court of Macedon, where Aristotle s father was the personal physician of Philip s father, a href="Amyntas_III" Amyntas III /a . /p p Aristotle s systematic approach of hypothesis, observation and logical interpretation was preserved in the east following the collapse of Roman civilization. These concepts, later reintroduced to Europe through Islamic scholarship, form the basis of the modern scientific method. /p p Escort Aristotle and Philip back to Pella to complete the objective a questlog="OlynthusFirstBlood.AristotletoPella" Aristotle to Pella /a . /p HEREDOC %%NAME=Aristotle ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aristotle HEREDOC %%NAME=Aristotle NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Aristotle HEREDOC %%NAME=Aristotle TOOLTIP %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Aristotle is a scholar and philosopher. Escort him and Philip back to Pella to complete the objective a questlog="OlynthusFirstBlood.AristotletoPella" Aristotle to Pella /a . HEREDOC %%NAME=Arkades %%CATEGORY=CategoryCrete %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arkades a gotoid="3146" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state in Crete, occupied by the people of the bear. /p ul li Region a href="Crete_Region" Crete /a /li li Faction a href="CategoryCrete" Crete /a /li /ul HEREDOC %%NAME=Arkades ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arkades HEREDOC %%NAME=Arkades NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arkades HEREDOC %%NAME=Arkades TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arkades is a small city-state know for its bears. HEREDOC %%NAME=Arrhabaeus %%CATEGORY=CategoryGenerals %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arrhabaeus has strong initiative and would serve well leading peltasts or cavalry in a a href="Reconnaissance" reconnaissance /a role. He could also be a href="Merged" merged /a in a shared command to add his initiative. /p HEREDOC %%NAME=Arrhabaeus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arrhabaeus HEREDOC %%NAME=Arrhabaeus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arrhabaeus HEREDOC %%NAME=Arrhidaeus %%CATEGORY=CategoryGenerals %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arrhidaeus is the second son of a href="Gygaea" Gygaea /a , the second wife of a href="Amyntas_III" Amyntas III /a making him a half-brother to a href="Philip_of_Macedon" Philip /a . /p p Arrhidaeus is supported by the a href="CategoryPaeonians" Paeonians /a in his claim to the Throne of Macedon. /p HEREDOC %%NAME=Arrhidaeus ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arrhidaeus HEREDOC %%NAME=Arrhidaeus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arrhidaeus HEREDOC %%NAME=Arrhidaeus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arrhidaeus is a general of the Paeonians and claimant to the throne of Macedon. HEREDOC %%NAME=Arsames NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arsames HEREDOC %%NAME=Arsites NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arsites HEREDOC %%NAME=Artabazus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artabazus HEREDOC %%NAME=Artachaees %%CATEGORY=CategoryHistorical_Timeline %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Artachaees was the name of the Persian engineer who built the canal across the Athos peninsula (483-480 BCE). /p HEREDOC %%NAME=Artachaees ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artachaees HEREDOC %%NAME=Artachaees NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artachaees HEREDOC %%NAME=Artaeus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artaeus HEREDOC %%NAME=Artanes %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Artanes is a city-state on the Black Sea coast of the region of Bithynia. /p ul li Region a href="Bithynia_Region" Bithynia /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Artanes ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artanes HEREDOC %%NAME=Artanes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artanes HEREDOC %%NAME=Artanes TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artanes is a city-state on the Black Sea. HEREDOC %%NAME=Artaphernes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artaphernes HEREDOC %%NAME=Artayntes NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artayntes HEREDOC %%NAME=Artemidorus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artemidorus HEREDOC %%NAME=Artemis %%CATEGORY=CategoryMythology %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Artemis is the twin sister of a href="Apollo" Apollo /a and virgin Goddess of the moon and the hunt. The largest temple in the Greek world is the a href="Temple_of_Artemis" Temple of Artemis /a in a href="Ephesus" Ephesus /a . /p p i Note /i The temple of Artemis is one of the a href="Seven_Wonders" seven wonders /a of the ancient world. /p HEREDOC %%NAME=Artemis ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Artemis HEREDOC %%NAME=Arybbas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arybbas HEREDOC %%NAME=Arymbas NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arymbas HEREDOC %%NAME=Arzus %%CATEGORY=CategoryBalkan_Mountain_Tribes %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Arzus a gotoid="979" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is the population centre of a tribal kingdom in the Balkan Mountains. /p ul li Region a href="Arzus_Region" Arzus /a /li li Faction a href="CategoryBalkan_Mountain_Tribes" Balkan Mountain Tribes /a /li /ul HEREDOC %%NAME=Arzus ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arzus HEREDOC %%NAME=Arzus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arzus HEREDOC %%NAME=Arzus TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arzus is the population centre of a tribal kingdom. HEREDOC %%NAME=Arzus_Region %%CATEGORY=CategoryMap_Regions %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The region of Arzus is a tribal kingdom area to the south of the Balkan Mountains. Watch out for flanking attacks through the extensive forests. /p p These tribes will be hard to control. /p ul li Cities a href="Arzus" Arzus /a , a href="Kabyle" Kabyle /a /li /ul HEREDOC %%NAME=Arzus_Region ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arzus Region HEREDOC %%NAME=Ascalaphus NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Ascalaphus HEREDOC %%NAME=Asclepius %%CATEGORY=CategoryMythology %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Asclepius is the God of healing with a a href="Healing_Temple" shrine /a located near Tricca. /p HEREDOC %%NAME=Asclepius ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asclepius HEREDOC %%NAME=Asclepius NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Shrine to Asclepius HEREDOC %%NAME=Asclepius TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asclepius, the God of healing, has his shrine near Tricca. HEREDOC %%NAME=Asine %%CATEGORY=CategoryArgolis %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Asine a gotoid="1258" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state in the Argolid, just southeast of Argos. /p ul li Region a href="Argolid_Region" Argolid /a /li li Faction a href="CategoryArgolis" Argolis /a /li /ul HEREDOC %%NAME=Asine ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asine HEREDOC %%NAME=Asine NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asine HEREDOC %%NAME=Asine TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asine is a small city-state in the Argolid. HEREDOC %%NAME=Assembly_of_Macedons %%CATEGORY=CategoryGlossary %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The king of Macedon ruled by the consent of the people, over free men and not slaves. Thus, an assembly of men would meet to debate and make major decisions. The most important decision was who would ascend to the throne. /p p The next in direct line would usually be accepted as the new king, but arguments would be heard from anyone born into the a href="Temenus" Royal Temenid House /a . The royal house was large, given that kings would take multiple wives and have multiple sons. Any of these sons or their offspring could be considered for kingship. /p HEREDOC %%NAME=Assembly_of_Macedons ARTICLETITLE %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Assembly of Macedons HEREDOC %%NAME=AssetList ColumnBuildingFood %%COMMENTS= HEREDOC Header for "Food" column in buildings section of asset list. Either a positive integer, or "NA". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Food HEREDOC %%NAME=AssetList ColumnBuildingName %%COMMENTS= HEREDOC Header for "Name" column in buildings section of the asset list. Examples for items under this column include "Pella" and "Mt Barnous". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Name HEREDOC %%NAME=AssetList ColumnBuildingOccupancy %%COMMENTS= HEREDOC Header for "Occupancy" column of buildings section of asset list. See the "FormatOccupancy" strings as well as "NA". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Occupancy HEREDOC %%NAME=AssetList ColumnBuildingType %%COMMENTS= HEREDOC Header for "Type" column in buildings section of the asset list. Examples for items in this column are "City" and "Farm". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Type HEREDOC %%NAME=AssetList ColumnBuildingUnrest %%COMMENTS= HEREDOC Header for "Unrest" column of buildings section of asset list. Could be "NA" or one of the Formatting CityUnrestDesc strings. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Unrest HEREDOC %%NAME=AssetList ColumnTroopClassAndName %%COMMENTS= HEREDOC The header to use for the "Class, Name" column in the troops section of the asset list. Items under this list might include "General, Philip", "Peltast, 1st", or "Slave". See FormatClass and FormatClassAndName. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Class, Name HEREDOC %%NAME=AssetList ColumnTroopEngineering %%COMMENTS= HEREDOC Header for the "Engineering" column of the troops section of the asset list. To keep this short, I ve made it an icon. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC img src="engineeringicon"/ HEREDOC %%NAME=AssetList ColumnTroopFaction %%COMMENTS= HEREDOC The header to use for the Faction column in the troops section of the asset list. This really indicates whether or not the unit is a mercenary. Items under the column will always be either "Macedonian" or "Mercenary". See MercenaryTrue and MercenaryFalse. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Faction HEREDOC %%NAME=AssetList ColumnTroopHeroics %%COMMENTS= HEREDOC Header for the "Heroics" column of the troops section of the asset list. To keep this short, I ve made it an icon. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC img src="heroicsicon"/ HEREDOC %%NAME=AssetList ColumnTroopHome %%COMMENTS= HEREDOC The header to use for the Home column in the troops section of the asset list. Items in this column might include "Pella" or "Sparta". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Home HEREDOC %%NAME=AssetList ColumnTroopInitiative %%COMMENTS= HEREDOC Header for the "Initiative" column of the troops section of the asset list. To keep this short, I ve made it an icon. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC img src="initiativeicon"/ HEREDOC %%NAME=AssetList ColumnTroopLogistics %%COMMENTS= HEREDOC Header for the "Logistics" column of the troops section of the asset list. To keep this short, I ve made it an icon. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC img src="logisticsicon"/ HEREDOC %%NAME=AssetList ColumnTroopSize %%COMMENTS= HEREDOC Header for "Size" column in troops section of asset list. This will be a positive integer showing how big each unit is. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Size HEREDOC %%NAME=AssetList ColumnTroopSkillPoints %%COMMENTS= HEREDOC Header for the "Skill Points" column of the troops section of the asset list. To keep this short, I ve made it an icon. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC img src="levelstaricon"/ HEREDOC %%NAME=AssetList ColumnTroopStation %%COMMENTS= HEREDOC The header to use for the Station column of the troops section of the asset list. "Station" here means "the place where the brigade is stationed". Items under this list might include "City, Pella" or "Upper Macedonia". See FormatStationGarrisoned. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Station HEREDOC %%NAME=AssetList ColumnTroopXp %%COMMENTS= HEREDOC Header for "XP" (i.e. experience) column in troops section of asset list. Items in this column will either be a positive integer, or N/A for units that don t gain experience. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC XP HEREDOC %%NAME=AssetList FormatClass %%COMMENTS= HEREDOC Same as FormatClassAndName, but used when the unit has no name, such as with slaves. HEREDOC %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC %CLASS% HEREDOC %%NAME=AssetList FormatClassAndName %%COMMENTS= HEREDOC The format to use for the "Class, Name" column. %CLASS% is the unit s class, such as "Hoplite", and %NAME% can either be a specifically named unit, like "Philip", or the unit s number, such as the "1st" in "1st Peltast of Pella". HEREDOC %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC %CLASS%, %NAME% HEREDOC %%NAME=AssetList FormatOccupancyFraction %%COMMENTS= HEREDOC Used to show garrisons in cities/forts or workers in mines. "percentage" is an integer between 0 and 100, while "occupancy" and "max" are both positive integers. "occupancy" may exceed "max". HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC placeholder id="percentage"/ % ( placeholder id="occupancy"/ / placeholder id="max"/ ) HEREDOC %%NAME=AssetList FormatOccupancyGeneralAbroad %%COMMENTS= HEREDOC Used for villas in the asset list when their general is not currently inside. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC General Abroad HEREDOC %%NAME=AssetList FormatOccupancyOccupied %%COMMENTS= HEREDOC Used for villas in the asset list when the general is currently inside. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Occupied HEREDOC %%NAME=AssetList FormatOccupancyVacant %%COMMENTS= HEREDOC Used for villas in the asset list when no general is attached to them. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Vacant HEREDOC %%NAME=AssetList FormatStationGarrisoned %%COMMENTS= HEREDOC The string to show for a garrisoned unit s station in the asset list. %TYPE% is the type of building, and %NAME% is the building s name. HEREDOC %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC %TYPE%, %NAME% HEREDOC %%NAME=AssetList MercenaryFalse %%COMMENTS= HEREDOC Text to use in the Faction column on the troops section of the asset list if the brigade is NOT a mercenary. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Macedonian HEREDOC %%NAME=AssetList MercenaryTrue %%COMMENTS= HEREDOC Text to use in the Faction column on the troops section of the asset list if the brigade is a mercenary. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Mercenary HEREDOC %%NAME=AssetList NA %%COMMENTS= HEREDOC Not Applicable. Used in the asset list for some items under the following columns Skill Points and XP (generals, slaves, workers, vehicles, and mercenaries do not gain experience) Initiative, Logistics, Heroics, and Engineering (only combat units and generals have these stats) Occupancy (Farms and unwalled cities can t be garrisoned) Food (villas and mines don t collect food) Unrest (the only buildings that rebel are captured cities) HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC N/A HEREDOC %%NAME=AssetList Refresh %%COMMENTS= HEREDOC Button in the top-right corner of the asset list for refreshing the list. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Refresh HEREDOC %%NAME=AssetList TabBuildings %%COMMENTS= HEREDOC "Tab" title for buildings in the asset list. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Buildings HEREDOC %%NAME=AssetList TabTroops %%COMMENTS= HEREDOC "Tab" title for troops in the asset list. HEREDOC %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Troops HEREDOC %%NAME=AssetList Title %%COMMENTS= HEREDOC The title of the assets list dialogue. HEREDOC %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Asset List HEREDOC %%NAME=Assets_Button NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Assets HEREDOC %%NAME=Assets_Button TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The Assets page lists cities, buildings and units controlled by the Kingdom of Macedon. HEREDOC %%NAME=Assos %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Assos a gotoid="2720" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a small city-state on the south shore of the Troad. Assos guards the coastal route past the western extension of Mt Ida. Aristotle established and for a time, ran an academy here in Assos. /p ul li Regions a href="Troad_Region" Troad /a , a href="Lesbos_Region" Lesbos /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Assos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Assos HEREDOC %%NAME=Assos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Assos HEREDOC %%NAME=Assos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Assos is a small city-state on the south shore of the Troad guarding the western coastal route past Mt Ida. HEREDOC %%NAME=Astacos %%CATEGORY=CategoryPersian_Empire %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The city-state of Astacos a gotoid="1888" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a sits at the head of the narrow Astacenus Gulf in Bithynia. /p ul li Region a href="Bithynia_Region" Bithynia /a /li li Faction a href="CategoryPersian_Empire" Persian Empire /a /li /ul HEREDOC %%NAME=Astacos ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astacos HEREDOC %%NAME=Astacos NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astacos HEREDOC %%NAME=Astacos TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC The city-state of Astacos sits at the head of the narrow Astacenus Gulf. HEREDOC %%NAME=Astike %%CATEGORY=CategoryEastern_Odrysian_Kingdom %%CATEGORY=CategoryCities %%INDEX=1 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p Astike a gotoid="763" underline= false img src= pedia_GotoArrow.png oversrc= pedia_GotoArrowLit / /a is a tribal city of eastern Thrace surrounded by rich farmland. /p ul li Region a href="Perinthus_Region" Perinthus /a /li li Faction a href="CategoryEastern_Odrysian_Kingdom" Eastern Odrysian Kingdom /a /li /ul HEREDOC %%NAME=Astike ARTICLETITLE %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astike HEREDOC %%NAME=Astike NAME %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astike HEREDOC %%NAME=Astike TOOLTIP %%INDEX=1 %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astike is a tribal city of Thrace with rich farmland. HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ARTICLETITLE %%COMMENTS= HEREDOC HEREDOC %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Astir in the Peloponnese (goal) HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AchaeaBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Campaigning" Campaign /a against the armies of a href="CategoryAchaea" Achaeans /a to defeat their a href="Hoplites" hoplite brigades /a . /p HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AchaeaComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have conducted a successful a href="Campaigning" campaign /a against a href="CategoryAchaea" Achaea /a . /p HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AchaeaStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Defeat the hoplites of Achaea placeholder id="completed"/ / placeholder id="total"/ , #160; placeholder id="done"/ HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AchaeaStatus2 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b or /b capture all Achaean cities. #160; placeholder id="done"/ HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AchaeaTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Achaea HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ArcadiaBody %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p a href="Campaigning" Campaign /a against the armies of a href="CategoryArcadia" Arcadia /a to defeat their a href="Hoplites" hoplite brigades /a . /p HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ArcadiaComplete %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p You have conducted a successful a href="Campaigning" campaign /a against a href="CategoryArcadia" Arcadia /a . /p HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ArcadiaStatus %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC Defeat the hoplites of Arcadia placeholder id="completed"/ / placeholder id="total"/ , #160; placeholder id="done"/ HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ArcadiaStatus2 %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC b or /b capture all Arcadian cities. #160; placeholder id="done"/ HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ArcadiaTitle %%TYPE=text %%LANGUAGE=en %%STRING= HEREDOC Arcadia HEREDOC %%NAME=Astir_in_the_Peloponnese_goal AstirinthePeloponneseCompleted %%TYPE=xml-fragment %%LANGUAGE=en %%STRING= HEREDOC p The "Astir in the Peloponnese" a href="CategoryQuests" Objective Group /a has been completed. /p HEREDOC %%NAME=Astir_in_the_Peloponnese_goal ElisBody
https://w.atwiki.jp/tljtrans/pages/201.html
I got just what you need. Decrypter It s a small program for your mobile, for any mobile. It disguises the phone and makes it hard for the Eye in the Sky to track it. Interesting. Something like that is very hard to find. Show me. I ll transfer it over. Good. So we have a deal? Very nice, very nice. This is some good stuff. Where you get this? I never seen nothing like this before. This will make my customers very happy. Yes, yes. We have a deal. Here is lockpick for you. Pleased to do business. Very pleased. Mobile not very interesting. But my customers, they paranoid. They like to be invisible. If I could make mobiles invisible... Like...some kind of cloak for mobiles? Yes, yes, that could be worth a lot to me. Definitely worth trading away last lockpick. All-righty. I ll keep my eye on the tower, just in case anything...happens. Jackpot! Maybe! Someone s in there got the munchies, and they just ordered out. From where? Uh, I don t think Zoë caught that part. She just said sandwich . It doesn t matter. I can fake it. So, food delivery. That s the way to get in. There s lots of stuff about the Static, but nothing you wouldn t be able to find on the Wire. Looks like he was doing research into that. Not bad, Kian. You did well out there today. Good performance Thank you, Master, but your praise shames me. The light of the Goddess blinds my opponents, and guides my sword to victory. Your skill with the sword is unmatched, Kian, and so is your faith, but the one does not equate with the other. What do you mean, Master? Politics! When did you become a woman? Your dedication to the Mission is a waste of your potential. And your time. Well, you ve never approved of my calling, but I have pledged my life to the Goddess, and I have vowed to protect her Word. The Word of the Goddess does not require your protection. And you have pledged your life to the Six, not the Goddess. Don t confuse the two. On this, we will never see eye to eye, Master. I am an Apostle of the Faith, and I have― With great talent comes great responsibility. You could be a powerful man, Kian. Instead you have chosen life as a puppet. A puppet! Excuse me, Master. Master, forgive me. I am being sent to the havens tonight, Master. A cloudship will take me east, across the ocean. I must leave with haste. So, Apostle, what will they have you do this time? With haste . I see. Another heathen who needs converting? There s great darkness in this world. Is it not our duty to illuminate the darkness with the light of the Goddess? We cannot make the sun rise in the dead of night, Kian. Like everyone else, we must wait for dawn. Must we have this discussion again, Master? It seems to me you question everything I believe in. Not so, Kian. You know I m a man of faith. What I am questioning is our right to impose our faith on others. I ve been to these Eastern lands, and― And is it not a place full of darkness and sin? Would it not be better off under the guiding light of our Faith, and the mercy of the Goddess? What would you have me answer? There is indeed arrogance, oppression, murder, and fear in those lands...but there s also beauty, freedom, and humility. And the brightest day has the darkest shadows, Kian. Remember that. I must depart now, Master. The cloudship leaves the havens at first light, and my duty beckons. Duty or no duty, do only what you yourself believe to be right, and not what others tell you is right. And the light of the Goddess upon you, Master Garmon. Of course, Kian. You re excused. We will continue practice without you. Amanon! Nozan! Into the ring! And try not to swing your swords like shy little schoolgirls this time around! I m surprised, Kian. You count yourself among the best, but now you ve been defeated by a student. Medium performance I apologise, Master. I have disappointed you. I shall pray and make sacrifice to the Goddess for guidance. Her light will illuminate my path and guide my sword. I...don t know what happened out there, Master. Maybe the Goddess is punishing me for my pride. I must pray and make sacrifice. Your faith is unquestionable, Kian, and your skill with the sword is unmatched. But the one does not equate with the other. Kian! Where s your focus, boy? You re supposed to teach them how to fight, not how to lose! Bad performance The problem is neither your skill with the sword nor your faith in the Goddess, boy. The problem lies in equating the one with the other. Oy! You right there? Good afternoon. This is the Victory Hotel, right? I need a room. I ll be staying until Tuesday. Do you serve breakfast? Vacancies I ll pretend that I think this really is a hotel - maybe that ll throw him off Hello. I m, uh, here to apply for that job. Job I ll pretend I m here for a job interview A job? I didn t know we were hirin . I ll have to check that with me, uh, with the...manager... Ah, mate! Wait a minute. We re not hirin . Who told you we d be hirin ? I saw the...ad. Maybe I could talk to the manager, and― You have a hearin problem? I told you, we re not hirin . Now, I m takin you to the door, and then you ll bugger off, nice and quiet like. I can t leave. What happened to nice and quite like? Now, get stuffed, or I ll chuck you out the door meself! Ah, yeah, gidday. Sorry, darlin , but this ain t no― Oh, right-oh. Yeah. The Victory Hotel. That s what the door says. Vacancies, eh? Uh... Everywhere else is fully booked, and I really need a room. Do you have anything with a bathtub? Oy, we might have somethin on the― Wait a minute. How d you get in ere? I didn t hear the buzzer...or did I? I buzzed, and someone let me in. Isn t this the reception? I like it. It s...rustic. Seriously? I can t tell him I broke in! I didn t hear the buzzer. Maybe someone... Bloody-oh, Marcus will throw a right fit. I ll be up shit creek, fer cryin out loud... I came in through the basement. Why not tell the truth? Now, don t get smart with me, darlin . No one comes in the basement. We ve closed that up, real tight, like. Still. Basement. What s that setup you got down there? What s that for? You re not lookin for a place to stay, are you? You broke in? What are you snoopin around for, eh? Ah yeah, my ass is toast if Marcus hears about this... Maybe I should just― Shut it! I m tryin to think, here... With all due respect, that could take a while. In the meantime, why don t I just continue on my way, and you can forget you ever saw me. I ll forget I ever met you, alright. After I send you swimmin in the nearest canal! Listen, I don t want any drama. I just want a room. Something with a view. Calm The key is to stay calm Ah yeah. A room. Uh. With us bein a hotel n all. Maybe... Well I don t think there s anything available at the moment. Listen, I buzzed, the door opened, now I want a room. Aggressive Show him who s the boss Maybe I could just have a look around? Check out the rooms and the facilities. You know, scope out the place. I ll demand to check out the room for myself No-no-no. Sorry, darlin , but I can t let you wander round here alone. Wouldn t be mindin me job, would I? We don t have any vacancies. We re a very popular...hotel. Yeah, sorry. I ll have to show you out. You can go ask your manager. I ll wait here. Manager Asking for the manager always does the trick Me...what? You ll wait here? I ll wait here. Right-oh. Well. See, there s...uh. Me manager? Better yet, let me take a look around, see if this place s to my liking. I ll come right back here when I m done. No need to bother your manager. Ah, fair dinkum. I guess that s... You ll come back here when you re done, yeah? No. I m not leaving. Don t get smart with me, darlin . Now you ll be off like a bride s nighty, or I ll I have to drag you out meself. Come on. What? We don t have an― No rooms available, I m afraid. You know, holiday season. Which holiday? Christmas was four weeks ago. Ah yeah, well, long-term guests. Stay right through Chrissie and into the New Year. So, get stuffed. I m not leaving. You deaf? I told you to get stuffed! Guess I have to toss you out meself, then. Come to Wazza! That clock doesn t appear to work. It looks like this might have been a nice neighbourhood at some point, but now...? That s really beautiful. He seems to be in a hurry to get somewhere. That s the scaffolding Chawan was talking about. It rises all the way up to that unfinished bridge. The South Gate. This has been closed ever since they moved all the traffic to the harbour over on the west side. I used to like The Salty Seaman before they had to shut it down. Back in the old days, we used to come to The Cock and the Puss, just me and the boys... The Azadi will probably replace this well with one of their machines soon enough. I think he sells spices...even though I can t see any. Roper Klacks, my old nemesis. Rehabilitated, apparently. We ll see about that. They ve kept the blue flame burning here in Oldtown for a thousand years, apparently. It didn t even go out when the Tyren held the city. Blue flames. I can totally deal with that. I ve seen weirder things. This is magic, I m sure of it. Still, it feels warm enough. I don t believe in judging people by their appearance, but that guy looks a bit...evil. Ish. Back when I first came here, you wouldn t have seen a Banda in Marcuria. The only reason you see them here now is because their villages have been destroyed by the Azadi. That is an animal, not a thinking, feeling person. It cannot be. Our teachings are clear on that matter. Oh! He s so cute and cuddly, like a koala bear! Blue man. That s not so weird. I ve known some blue people. They d always wash it off later, but still. I get blue. He s Dolmari, and therefore he has to live inside the walls of the magic ghetto , or he ll be arrested. He looks deceptively human...but he s not. He s just a magical. It s Crow, my new sidekick. It s so cool to have a sidekick. I feel a lot better now. Here in Oldtown, you can still get herbs and potions that the Azadi have outlawed. Looks like they sell everything here. Food, herbs, potions, clothes... It s a lot better than the South Gate Market, that s for sure. They trade and sell contraband here, items of a sorcerous nature. Still, it doesn t relate to my mission, and I have no time for such trivial matters. That s probably a fishing boat of some kind. Not that I know anything about boats, but a girl can always guess. I d imagine that s a trading vessel. It looks big enough to carry cargo. I have no interest in that. It s a Shadowship, a vessel belonging to the Dark People. They travel faster than any other seagoing vessel. It s one of the Dark People. A...Dark Person? He s probably a Shadowguide, the captain of that Shadowship. What are the Azadi doing here? I thought they stayed out of Oldtown as much as possible, except during raids. Our ship. I ll be happy to see her go east with the supplies. Every hour she stays here, the chance of something going wrong increases. That s not a good sign. Literally. They used to do brisk business in nooses here, when Friar s Keep held condemned prisoners. Nowadays, it s the axe-sharpening business in Sadir that s booming... From what I understand, these Northlanders put ropes around condemned prisoners necks, and strangle them to death. Another guard. Dammit. I ll have to find a way to get past him. He s sleeping. If I m really quiet, I can probably sneak past him now. Examine sleeping light That s Crow. He s here with April to rescue me. He looks so much happier now. Examine after gum Riko, looking a lot happier than she did earlier. What s that up there? They re all closed and locked. Maybe there s a way out through here. That man is connected to those machines via cables and wires. What purpose do they serve? It s really lush in here. Those flowers are beautiful. It s a car wreck. The fence looks brand new compared with everything else around here. Strange. Crates. What would a post-apocalyptish, industrial wasteland be without them? This is like a showroom for derelict industrial areas. Crates? Check. Barrels? Check. Burned out cars? Check. That s probably where they would load the products onto vans, back when this factory was in operation. One bed, one patient...a child. Who was it? What were they doing here? This was definitely a child s room. It looks like they ve built this town from bits and pieces of everything - even boats. Fireworks? Maybe they re celebrating something. You re sure you didn t see anyone wearing a hooded cloak? I m sure. I have customers to attend to, April. Excuse me. Aaralyn. She s been coming here for a while. She s really cool. I like her. Nia s not been here that long, but she s really good. And really competitive. Aurélie. I don t think she likes martial arts that much. She just wants to stay in shape. The thing I like about Casablanca is that it s so multi-cultural. Zoë, are you checking out random guys again? Getting desperate? I ve seen that guy around before. I don t think I ve seen a creature like that before, certainly not in the Northlands. It must be a coincidence...but that looks a lot like the Azadi tower in Marcuria. And I think we re right below it. Runes...symbols. I don t recognise them, but it s probably an ancient language. Whomever built this city, they paid great attention to detail. There are carvings and ornaments everywhere. I don t know if the crystals are natural or not, but it seems they provide both light and heat to the caverns. Hmm, I don t think I can get down that way. That hooded man, he went through there. We will go through the terrorists belongings later. Maybe something in there will tell us where the rest of them are hiding. That beer tap looks like the steam machines I ve seen around the city. It s a kind of fruit. It smells...acrid. They have apples. There are so many similarities between my world and Arcadia...but this world still feels completely alien. It s just a broken wagon. That s not going anywhere. Don t they have, like, wagon mechanics in this city? Sooner or later, Arcadia will end up looking like Stark. It s just a question of time. They must have just installed these steam machines. They look brand new, and they definitely don t fit into the whole medieval look of this place. MISSING TEXT - but I don t know if you actually get to examine him. Cold Stone Gate used to be open day and night. Not anymore. The camp is almost empty. The Azadi must be expecting reinforcements. I don t have time to check out strangers. The men in this city are dressed strangely. The women, too, but they should be free to wear anything they desire. I am told that many soldiers have been sent north to fight the terrorists. Reinforcements are due soon. I hope there is room for everyone. It s a striking - and frightening - sight. That looks appropriately Azadi. She keeps her desk clean. I don t know if that s a good sign or a bad one. MISSING TEXT - if we put them in That s a Samare. She s really beautiful. I don t think I ve ever seen a male Samare. They re supposed to be rare. Wow. She s― I mean, I m assuming it s a she. She s really, really beautiful. I wonder what her people are called. What a...strange creature. It is an abomination in the eyes of trueborn, of course, but she...it is a strange sight. She s beautiful. I wonder what she is. A Samare. I thought they didn t like the ocean. Maybe she s curious. The Captain. He looks a bit too relaxed, seeing as there are still supplies left to be loaded. That creature... I have never seen its like in Sadir. It must be native to these Northlands. He will escort the traitor to the tower. He fought bravely, but in the end he was no match for my sword. The Goddess guides me to victory. Even here, on this deserted street. They re really serious about this industrial revolution of theirs. You can t escape the Azadi steam machines. They re everywhere. I see the smiths have been busy. There are almost as many machines here as there are in Sadir. These doors and windows are all locked or boarded up. Does anyone even live here anymore? Crab Bend used to be a lively neighbourhood, but all the non-humans have been forcibly moved to Oldtown, and the street s completely deserted. No one lives here anymore. That gate leads into the prison. Even though the prison is run by the city watch, we keep one of our own posted here at all times. After all, these are our prisoners. We might be able to squeeze through that window, although I don t know how we ll get up there. Examine far no crate They ve got a kitchen, but no kitchen staff. Lucky for us. Looks like they have everything needed for a fully working kitchen. I can t go back up until I ve finished what I came here for. I like spiders a lot better when they re inactive. Damien said that I can control a spider remotely with the software he put on my mobile. That looks like a holographic representation of the Dreamcore. That s incredible. It looks like an alien creature. It s hard to believe that it s a biological computer. Those elevators go up to the ground floor, but I won t be going up that way, unfortunately. Examine not use I want to stay far away from those cracks. It s a moveable crane. Looks like it can cover the entire factory floor. It s the factory floor control room. Those were probably used for packing the dolls as they came off the production line. It s the loading dock. Lockers. It doesn t look as though this place is in use anymore. Whoever worked here seems to have left in a hurry. Rich and beautiful people, doing...whatever it is the rich and beautiful do. Everyone here s wearing the latest styles. I feel a bit...underdressed. Nice dress. If you leave now, you won t be able to get back in. People are already lining up outside. They are on the list...and you re not. That thing must have cost her twenty-five thousand. Easily. I think I recognise that guy from somewhere. Half the people here are probably famous...and the other half wealthy enough to not care about being famous. That VIP room is open. I m not looking to buy anything right now. If no lockpick Well, this is shop, place of business. No loitering! I m not loitering. You called me over here. Details, details. So, you need any help? I don t know if you have what I need, but― If lockpick I have everything. Take good look around, must have something you need, yes? What is it you wanted again? No decrypter You say something about cloak for mobile. That would be good. Definitely worth trading for. I ll see what I can do. You back already? Got something to trade? Something good? Trade If I can t hack the spider. Is there anything else I can do? Can t hack It s an empty capsule for the worm. A Datakey for the core room. It s been scanned. Now all I have to do is get it into the core. It looks just like a real worm. I hope this, uh, rope is strong enough to hold my weight. It s an empty jug. A rope. Acid, apparently. I d better be careful. I ve only got one of these smoke bombs, so I d better make it count. It s an iron keychain. A museum ticket. To be used with cable car, it says. It s one half of a museum ticket. The sticker seems to hold the two pieces together well. What s this key for? A datacube. I might be able to read this on one of the consoles, if they re still operational. A second museum ticket. Well, I only need one... Acid. I ll need to be careful with this. This ought to knock the guard out. This is a solid sandwich. Sleeping potion. If I add this to the sandwich, the guard s sure to fall asleep. And quick. Once the guard takes a bite of this, he ll be fast asleep. This is the only remaining copy of Klacks novel. And if I m lucky, it won t blow up in my hands. Sweetie! Are you in Newport? I just got in. It s an awful place, but I m not here to go sightseeing. I just wanted to check in to see if you have any more information for me. Not yet. I m working on it. Reza wasn t fooling around with the encryption. This thing is harder to crack than most corporate networks. All right. I guess I ll try and find out where and what The Fringe is, and see if I can find Charlie there. You do that, sweetie. I ll call you as soon as I have something for you. Thanks. Bye, Liv. Good luck. Talk to you soon. There s no answer. She s probably busy. Hiya. I was just about to call you. Did you find Charlie? I did. The Fringe is this upscale cocktail lounge, and Charlie s the manager. Reza was here, Liv. He s okay. That s great news! You know where to find him? No, but Charlie said Reza was very interested in this hotel called the Victory Hotel. I m heading over there now. Be careful, sweetie. I m here if you need me, okay? All right. Thanks. I should get going. Hey, it s me. I found out where Reza was last night - a place called the Victory Hotel. But I need your help. Sure. What do you need? Don t freak out... I need to disable a padlock. I won t ask. What does it look like? Black. Non-descript. Blue light. A small display. Your standard padlock. No keypad, so I m guessing it only works with a key. Can I hack it? Sorry, sweetie. Those things aren t usually Wired. They operate on short-range frequencies. You need to get close, and you need a lockpick. What kind of lockpick? Anything reasonably modern should be able to take care of it, unless it s really heavy duty stuff. I don t think it is. It s just a padlock on a fence. Any lockpick will do, as long as it s got multiple frequencies and a universal interface. Most do. I ll try and find one. Thanks, Liv. Zoë, is that you? It s me. I found out where Reza was last night. He went to a place called the Victory Hotel. But I need your help. If didn t talk Zoë! Is that you? Did you find a lockpick? Sort of, but I ll need your help. Sure, sweetie. What do you need? If talk I m trying to buy a lockpick from this merchant, but he doesn t want money. He wants software. I got software. What does he want? Remember that cloak you gave me? Could I get a copy of that which would work on other mobiles? Not the same one. I wouldn t give that to just anyone. But I have another software cloak. It s not as powerful as yours, but it s good stuff. I m sending it to you as we speak. I m sure he ll be ready to do business when he sees this thing. It s pretty neat. I got it. Thanks, Liv. You re the best. You re not wrong, sweetie! Good luck, okay? I ll talk to you soon. Did you find Reza? No, but...I found something that belongs to him. His lighter. And there was...blood on it. Sweetie, that doesn t mean a thing. Listen, I know he s alive. He accessed the Wire for a brief moment last night. Just a burst of data. Really? Did you see what it was? Nope. It was encrypted, to an anonymous recipient, but it was there. A sign of life. So I m sure he s okay. Have you gotten any further with his notepad? Yes and no. I ve got all the data out, and now I need to piece it all together in a coherent fashion. I ve got bits and pieces. There s a lot of stuff about the Static, but nothing you wouldn t be able to find on the Wire. Looks like he was doing research into that. That makes sense. The Static would be the kind of story Reza would be interested in. I ve got a lead myself. A guy. He said he ll help me find Reza. I m meeting him tonight, at The Fringe. All right. Call me as soon as you know more, okay? I ll get back to the notepad. I will. Thanks, Liv. Bye. talk to That was good, Zoë, but practice makes perfect. Let s start over. Wanna fight more? Not bad, Zoë. Not bad. Let s go again. You re improving, Zoë. About time. Ready for another round? Good. Positions. I need more practice No, I think I ve had enough for today. Very well. We ll pick it up again tomorrow. And do try to be on time. I m tired, and I have other things to do Reza s asked me to pick something up downtown, from a company called Jiva. They re located in the Seshadri Building. I m supposed to talk to a woman named Helena Chang. I ll need to go home and get my backpack before I leave for Newport. There may not much traffic down here at night, but a single guard watching the gate? The Azadi are getting careless. Good. You have...strong feelings regarding this matter. And freedom, Azadi - freedom is worth a lot more than you will ever know. Strong feelings? I― I shouldn t be talking to you. I have to go. I wonder what s inside... I think it s some kind of clockwork mechanism. Liv might be able to decrypt this notepad. It s a wireless lockpick that should work with most padlocks. It s just an axe. There s nothing special about it. I guess this could come in handy. Just a rag. Not very exciting, but there you go. Of course, prehistoric cavemen made torches. So I m not, you know, the first. I bought this lighter for Reza in Europolis. I hope he s okay. I m not sure how significant this is, but it was the only thing in that closet. The spice merchant is waiting for this delivery. Benrime s delivery of spices. It s for her mulled wine. Hopefully, this will be the tit for Blind Bob s tat . I need to put the worm inside this capsule to scan it. Datakey. This should give me access to the Dreamcore. I ll need to scan this before injecting it into the core. It s a dataworm, designed to infiltrate organic systems and extract information. My most treasured possession. It almost looks surprised at being used. I haven t gone anywhere in ages. I promised Wonkers I d wake him up later. And to wake up, he needs his brain back. A Watilla would need this to do anything at all. Sort of like me and caffeine. I know someone who might be able to fix these. I really shouldn t be messing with this. Reza needs it for his story...whatever that may be. I might be able to use this to open another window. It s disgusting, but hopefully I ll be able to use it for...something. I feel a strong need to wash my hands. Still, it could prove to be of use, so I ll keep it. I won t win any rope-making awards, that s for sure. Now I just need to find something to tie it to. This looks like a perfect jug for mulled wine. This rope could come in handy. This will melt right through the metal bolt. I ll need to be careful. I wouldn t want this to blow up in my face. These keys will hopefully get me out of the prison. WATIchew - packed with juicy Watilla goodness! It s a sticker. This will get me on board the cable car. Two halves make a whole. Where s the other half? If I could only find a way to put these pieces back together, I d have a valid museum ticket. I wonder if the ticket still works. Well, there s only one way to find out. There must be something I can unlock with this key. Access card. I can keep staring at this thing all night, but I won t be able to extract any information that way. Maybe I could give it to someone else? Banda Messenger Girl BunnyBot Dolmari Cortez child_grubber mother_grubber Farmer Female Samare Pigeon Trashcan_bot She has to come in sooner or later Reza had an appointment, didn t he? I should tell the receptionist about the woman on the screen Something stinks! I need to get out as quickly as possible Something isn t right, and I think that receptionist is involved. I need to distract her somehow I need to trick her into looking for that package What did I just say? The gym can wait Success! Click interaction button to continue. Success! Press A to continue. Unable to load options. Using defaults. Save new settings? You can now test your joypad configuration. Press ESCAPE when done. Test of savegame visual filenames Requested the skywalk to move down. Requested the skywalk to move to the top. Executed the fly camera sequence. That is the sequence where the camera shows the level, fly past the skywalk, then zoom down on the grubber to give a good view of him from all sides. Hopefully you enjoyed this small sequence and will visit us again for such a thrilling funride. Arnleif. Press START New Game Load Game Options Credits Bonus Back Northlands Forest Tibet Castillo Home Olivias Shop Rezas Apartment Building Underground Entrance Interrogation Room Hospital Room Jardin des Roses The Souk Inn Cellar Inn Mainhall Morning Inn Mainhall Day Inn Mainhall Night Outside inn morning Outside inn day Outside inn night Tower Square Morning Tower Square Day Magic Ghetto Day South Gate Morning South Gate Day South Gate Night Magic Docks Day Friars Keep Morning/Day Inside Friars Keep Victory Hotel Backyard Damien s Office Damien s Apartment Arboretum Reception Wati Elevator WATI Dreamcore Guardian s Realm !00 Dreamworld Combat Test Arnleifs and Mortens testlevel Startup Harbour Mothertree Library Chawans Hut The War Garden The Council Room Russia Inside The Winter Chapter Empty Slot Replace Cancel Look at Ship Zoe, you got a message! This is an automatic test message sent to you from Funcom. You can not reply to this message. Hope you enjoy this game. Thanks. Automatic message service. No reply. Produced by Funcom 2005 ~ FUNCOM Virtual Keyboard Enter description here! Climb crate Climb down from ledge Climb long ladder This is an item This is another item This is yet another item This and last item Examine taxi Use taxi It s an official Casablanca city cab. Not only are they free, they re super comfy. Examine taxi I should head downtown. Reza needs that package. Examine taxi second time use button examine button Post-Collapse, they had to install manual call buttons for all taxis. No more neural interfacing with the Wire. That button calls an elevator pod. It s some kind of strange, glowing egg, mounted on a stick. I ve been working with Jama for years and years, but she s just too demanding. I can t ever please her. Olivia Morning, sweetie! Where are you off to in such a hurry? Hi, Liv. I m going to the gym and I m running a bit late, so―
https://w.atwiki.jp/sims2/pages/18.html
InTeenimater ダウンロード先: http //www.insimenator.net/の『The InTeenimater』っていうフォーラムの中(このサイト使いづらいよね) 十代のシムも成人シムと同様にウフフなこととかエチーなことをできるようになる。 NL, OFB対応。車内でもプリクラ内でも十代がウフフなことをできるようです。 ダウンロードしたファイルを解凍すると「InTeemater_"A~F".package」っていう6つのファイルが出てきますが、全部Downloadsフォルダに入れるだけでインストール完了です。インストール手順書いたドキュメントがword形式だったり説明が回りくどかったり・・・なにかとこのMODの作者の説明はわかりにくいです。 ダウンロード先のところに『InTeenimater_Final13d_NL.zip』『InTeenimater_Final13d_FlavorPak_NL.zip』の2種類があるかと思いますが、ふつうは前者だけダウンロードすればいいです。 『FlavorPak』てのはいくつか機能を追加する.packageファイルの詰め合わせですが、あんまり使わないと思います。一応その中身は↓ Back To School Forces pregnant teens to attend school. Teens over 18 years of age will not be required to attend class, regardless of pregnancy status, unless the No Adult Teens pak has also been installed. No Age Of Consent Eliminates the age of consent thereby allowing teens of any age to Propose… | Marriage and Propose… | Move In’s to other teen or adult sims. No Adult Teens With this pak installed, teens give up their InTeenimater-bestowed “adult perks” when turning 18 and revert to their default “maxis-defined” teenage behavior. Teens will no longer graduate - they will remain enrolled in school for the entire duration of their teen years (teens may apply for college at any time, however). They will be unable to move-out or follow the adult career track. In addition, teens will no longer be able to marry or move-in unless you have also installed the No Age of Consent pak or are expecting a baby with the proposee (exactly how v1.1 of the InTeenimater behaved). No Miscarriage Disables automatic miscarriages due to low motive scores. Miscarriages may still be manually triggered via the Biological Clock. Same Sex Pregnancy This pak allows same sex couples to become pregnant. Please note that this mod universally redefines the meaning of “mother” for all genders to mean “the active sim” regardless of the couple’s sexual orientation! This means if a male sim proposes Try for Baby with a female sim, the male sim will be considered the baby’s mother! (ヒマだったら訳します)
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2001 Membrane Technology Conference Proceedings Amer Water Works Assn? AmerWaterWorksAssn? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-ProfessionalScience-Physics-Acoustics&Sound? Subjects-Science-General Subjects-Science-Physics-Acoustics&Sound? Chemikalien in der Umwelt Dreisam Verl., Koeln? Hans-Dieter Stuermer? DreisamVerl.,Koeln? Hans-DieterStuermer? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Nonfiction-ForeignLanguageNonfiction-German? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Lignes Directrices Pour Les Essais De Produits Chimiques Mise a Jour Siizieme Addendum-2006 Organization for Economic? OrganizationforEconomic? ジャンル別? Subjects-Engineering-Chemical-General? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-Reference? 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Atommuell als Kommunikationsproblem Raben Vlg., Mchn.? Roland Posner? RabenVlg.,Mchn.? RolandPosner? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Nonfiction-ForeignLanguageNonfiction-German? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Spring 2003, Specialty Conference Proceedings Agricultural Hydrology and Water Quality Amer Water Resources Assn? John William? AmerWaterResourcesAssn? JohnWilliam? ジャンル別? Substores-UnknownASINs-65? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-Civil-Environmental-Hydrology? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-Hydrology? Subjects-Science-EarthSciences-Geology-Hydrology? Subjects-Science-General Abstract Proceedings of the American Resources Association 2003 Annual Conference Amer Water Resources Assn? AmerWaterResourcesAssn? ジャンル別? 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Appiah Amirtharajah? S. Casey Jones? Brian M. Skeens? Heather L. Heindel? Wei Li? Scott A. Hardy? Ron Latimer? AmerWaterWorksAssn? AppiahAmirtharajah? S.CaseyJones? BrianM.Skeens? HeatherL.Heindel? WeiLi? ScottA.Hardy? RonLatimer? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Water Treatment Plant Infrastructure Assessment Manager User's Manual Amer Water Works Assn? Larry Elliott? Maria Stecklein? Marti Martin? Cuneyt Feizoulof? Mark Fisher? Paul Giorsetto? John Jacobs? Billy O Donnell? Gary Sagehorn? AmerWaterWorksAssn? LarryElliott? MariaStecklein? MartiMartin? CuneytFeizoulof? MarkFisher? PaulGiorsetto? JohnJacobs? BillyO Donnell? GarySagehorn? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Global Developments in Diesel Particulate Control (O P) Society of Automotive Engineers? SocietyofAutomotiveEngineers? ジャンル別? Substores-UnknownASINs-36? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-General? Subjects-Engineering-Mechanical-Engines-InternalCombustion? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Mechanical-Engines-InternalCombustion? Subjects-Professional&Technical-Engineering-General Subjects-Science-General Investigating International Principles and Customer Views on Utility Rate Structures Awwarf Report 91058f (Awwarf Report) Intl Water Assn? H. Bell? B. Brydon? A. Lowdon? A. Millan? B. Walton? IntlWaterAssn? H.Bell? B.Brydon? A.Lowdon? A.Millan? B.Walton? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Subjects-Science-Technology-General&Reference Advanced Emission Control Technologies (S P (Society of Automotive Engineers)) Society of Automotive Engineers? Society of Automotive Engineers? SocietyofAutomotiveEngineers? SocietyofAutomotiveEngineers? ジャンル別? Substores-UnknownASINs-36? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-General? Subjects-Engineering-Mechanical-General? Subjects-Nonfiction-Automotive-General? Subjects-Nonfiction-Automotive-Mechanics-FuelSystems? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Mechanical-General? Subjects-Professional&Technical-Engineering-General Subjects-Science-General Energy Code for Commercial and High-Rise Residential Buildings With Supplement Alternate Component Package Tables Amer Society of Heating? Mildred Geshwiler? AmerSocietyofHeating? MildredGeshwiler? ジャンル別? Substores-UnknownASINs-41? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Elements for a Cost-effective Plastic Waste Management in the European Union European Communities / Union (EUR-OP/OOPEC/OPOCE)? European Communities? EuropeanCommunities/Union(EUR-OP/OOPEC/OPOCE)? EuropeanCommunities? ジャンル別? Substores-UnknownASINs-56? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-Civil-Environmental-SolidWasteManagement? Subjects-History-Europe-General? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-SolidWasteManagement? The Search for Purity A Retrospective Policy Analysis of the Decision to Chlorinate Cincinnati's Public Water Supply, 1890-1920 (Environment - Problems and Solutions) Taylor & Francis? Coleen K. O Toole? Taylor&Francis? ColeenK.O Toole? ジャンル別? Substores-UnknownASINs-23? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-Civil-Environmental-SolidWasteManagement? Subjects-Engineering-Civil-Environmental-WaterQuality&Treatment? Subjects-History-Americas-UnitedStates-State&Local-Ohio? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-SolidWasteManagement? Subjects-Professional&Technical-Engineering-Civil-Environmental-WaterQuality&Treatment? Iaq and Energy 98 Using Ashrae Standards 62 and 90.1 Amer Society of Heating? Energy 98? Andrew K. Persily? AmerSocietyofHeating? Energy98? AndrewK.Persily? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Humidity Control Design Guide for Commercial And Institutional Buildings Amer Society of Heating? L. Harriman? G. Brundrett? R. Kittler? AmerSocietyofHeating? L.Harriman? G.Brundrett? R.Kittler? ジャンル別? ユーズドブック(洋書)-Engineering Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Ecologia del Paisaje Conceptos, Metodos y Aplicaciones Mundiprensa? Jacques Baudry? Francoise Burel? Mundiprensa? JacquesBaudry? FrancoiseBurel? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Nonfiction-ForeignLanguageNonfiction-Spanish? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Implementation of the Integrate Disinfection Design Framework Amer Water Works Assn? Kenneth Carlson? David Pier? William Bellamy? Mark Carlson? Joel Ducoste? Gary Amy? Kerwin Rakness? AmerWaterWorksAssn? KennethCarlson? DavidPier? WilliamBellamy? MarkCarlson? JoelDucoste? GaryAmy? KerwinRakness? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-General Lieber heute aktiv als morgen radioaktiv Wagenbach Klaus GmbH? Nina Gladitz? WagenbachKlausGmbH? NinaGladitz? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Nonfiction-ForeignLanguageNonfiction-German? Subjects-Professional&Technical-Engineering-Civil-Environmental-General Endocrine Disruptors and Pharmaceuticals in Drinking Water Amer Water Works Assn? Peter Weyer? David Riley? AmerWaterWorksAssn? PeterWeyer? DavidRiley? ジャンル別? 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STARITE CELLMATES! 1 EACH PERSON NEEDS A CELLMATE THAT THEY HAVE SOMETHING IN COMMON WITH! THE FOOTBALL PLAYER NEEDS TO ROOM WITH SOMEONE INVOLVED IN SPORTS! HINT1 GIVE ME A ATHLETIC ROOMMATE. HINT2 PLACE SOMETHING ELSE WHO PLAYS SPORTS IN HERE. HINT3 GIVE ME SOMEONE WHO PLAYS BASEBALL. クリア可能な言葉 BASEBALL PLAYER、PLAYER 2 THE HALFLING WAS CAPTURED DURING AN IMPORTANT QUEST! GIVE THE HALFLING A MEMBER OF HER ADVENTURING PARTY! HINT1 GIVE ME SOMEONE TO BRING ALONG ON ADVENTURES. HINT2 GIVE ME SOMEONE WHO WIELDS A SWORD. HINT3 I NEED A KNIGHT. クリア可能な言葉 DWARF、ELF(FANTASY))、KNIGHT 3 THE SAXOPHONE PLAYER MISSES MAKING MUSIC WITH OTHERS! WRITE SOMEONE TO JOIN THE BAND! HINT1 I NEED SOMEONE TO JOIN MY BAND. HINT2 GIVE ME SOMEONE ELSE WHO PLAYS MUSIC. HINT3 GIVE ME SOMEONE WHO CAN PLAY GUITAR. クリア可能な言葉 BASSIST、DRUMMER、GUITARIST 4 THE ACTRESS MISSES PRACTICING HER LINES WITH OTHER THESPIANS! WRITE SOMEONE FROM THE MOVIE INDUSTRY THAT SHE CAN PRACTICE WITH! HINT1 I NEED SOMEONE TO HELP ME PRACTICE MY SCRIPT. HINT2 GIVE ME SOMEONE WHO CAN ACT. HINT3 GIVE ME SOME KIND OF ACTOR. クリア可能な言葉 ACTOR、CAMERAMAN 5 THE SCIENTIST NEEDS SOMEONE TO SHARE CONCEPTS WITH! GIVE HIM ANOTHER MEMBER OF THE SCIENTIFIC COMMUNITY! HINT1 A SECOND SCIENTIFIC OPINION NEVER HURTS. HINT2 I NEED SOMEONE WHO KNOWS ABOUT BIOLOGY. HINT3 I WANT A BIOLOGIST TO TALK TO. クリア可能な言葉 BIOLOGIST、MATHEMATICIAN 6 THE COSPLAYER IS A HUGE FAN OF VIDEO GAMES AND ANIME! CREATE SOMEONE FROM NERD CULTURE THAT HE CAN TALK TO! HINT1 I WANT TO ROOM WITH SOMEONE FROM NERD CULTURE. HINT2 I WANT TO MEET AN ANCIENT ASSASSIN. HINT3 GIVE ME A NINJA TO TRAIN WITH. クリア可能な言葉 NINJA PRISON BREAK! 1 MAXWELL NEEDS TO ESCAPE PRISON! GIVE THE TIRED GUARD A PLACE TO SIT AND HE NIGHT UNLOCK THE GATE! HINT1 I VE BEEN ON MY FEET TOO LONG. HINT2 I WOULD LOVE A PLACE TO SIT. HINT3 GIVE ME A CHAIR TO RELAX ON. クリア可能な言葉 CHAIR 2 THE GUARD UNLOCKED THE DOOR! NOW A GHOST STANDS IN THE WAY! IT CAN T OPEN THE DOOR WITHOUT A PHYSICAL PRESENCE! HINT1 I NEED A PHYSICAL BODY. HINT2 GIVE ME SOMEONE TO POSSESS. HINT3 PLACE A HUMAN IN MY ROOM. クリア可能な言葉 HUMAN 3 THE GHOST SCARED THE DOOR OPEN! NOW A PRISONER IS CRAVING A HEARTY MEAL! GIVE HIM SOMETHING FILLING! HINT1 GIVE ME SOMETHING HEARTY TO EAT. HINT2 GIVE ME MEAT FROM AN ANIMAL. HINT3 GIVE ME A STEAK. クリア可能な言葉 STEAK 4 THE PRISONER DESTROYED THE DOOR! A CON MAN HAS AGREED TO HELP MAXWELL BUT HE NEEDS TO DISGUISE HIMSELF AS AN OFFICER TO FOOL THE CAMERA! HINT1 WHAT CAN I WEAR TO MAKE THE CAMERA THINK I M AN OFFICER? HINT2 GIVE ME SOMETHING A POLICE MAN WEARS. HINT3 GIVE ME A POLICE HAT. クリア可能な言葉 POLICE HAT 5 RUNNING THE SECURITY SYSTEM IS A LONELY JOB! THE PROGRAMMER HAS BEEN HERE FOR TOO LONG AND MISSES HIS FURRY PET! GIVE HIM MAN S BEST FRIEND! HINT1 I MISS MY PET. HINT2 GIVE ME A SMALL CANINE BREED. HINT3 GIVE ME A CORGI. クリア可能な言葉 THE GAUNTLET! 1-1 COMPLETE THE GAUNTLET TO REACH THE STARITE! BEGIN BY GETTING OUT OF THIS ROOM! HINT1 ESCAPE FROM THIS ROOM. HINT2 USE THE BUTTON TO OPEN THE DOOR. HINT3 PLACE A BOX ON THE BUTTON AND LEAVE THE ROOM. クリア可能な言葉 BOX 1-2 A HALLWAY OF FIRE BLOCKS THE PATH! MAKE IT SAFELY THROUGH THE DOOR! HINT1 REACH THE END OF THE HALLWAY. HINT2 TRY TO EXTINGUISH THE FIRES. HINT3 USE WATER TO PUT OUT THE FLAMES. クリア可能な言葉 WATER 2 MAKE IT THROUGH TO THE NEXT DOOR! BEWARE OF FALLING OBJECTS! HINT1 MAKE IT TO THE END OF THE HALL. HINT2 TRIPWIRES ACTIVATE BOOBY TRAPS. HINT3 STAND IN THE MIDDLE OF THE ROOM TO AVOID THE WALLS. クリア可能な言葉 3 THE ROBOT GUARD STANDS WATCH! QUICKLY MAKE IT TO SAFETY! HINT1 MAKE IT TO THE DOOR WITHOUT BEING LOCKED IN THE ROOM. HINT2 USE ADJECTIVES TO HELP MAXWELL RUN FASTER. HINT3 APPLY SONIC TO MAXWELL AND RUN. クリア可能な言葉 SONIC 4 THE STARITE IS OPEN FOR THE TAKING! GRAB IT! HINT1 GRAB THE STARITE. HINT2 PLEASE GRAB THE STARITE. HINT3 IGNORE THE TRAP AND GRAB THE STARITE. クリア可能な言葉 5 THE STARITE WAS DESTROYED! MAKE IT TO THE TIME MACHINE TO SET THINGS RIGHT! HINT1 REACH THE TIME MACHINE BY TAKING TH#E LONG WAY AROUND. HINT2 BRING THE KEY TO THE LOCKED DOOR. HINT3 WAIT ON THE SECOND FLOOR AND USE A FAN TO MOVE THE SPIKED BALL. クリア可能な言葉 6 TIME TO HEAD OUTSIDE! FLIP THE SWITCH TO OPEN THE DOOR! HINT1 FIND A WAY OUTSIDE. HINT2 MAXWELL IS TOO BIG FIT THROUGH THE DOOR. HINT3 APPLY SMALL TO MAXWELL AND GO UNDER THE DOOR. クリア可能な言葉 SMALL 7 FIND A WAY TO TRAVERSE OVER THE PRIZON! WATCH FOR POTENTIAL HAZARDS! HINT1 MAKE IT TO THE PRISON ROOFTOP. HINT2 PRESS THE BUTTON TO OPEN THE GATES. HINT3 USE AN AIR VENT TO BLOW AN OBJECT INTO THE BUTTON. クリア可能な言葉 AIR VENT 8 LIGHTNING STORMS PROTECT THE TOP OF THIS PRISON! CROSS THE ROOF! HINT1 CAREFULLY CROSS THE ROOFTOP. HINT2 WAIT FOR THE LIGHTNING TO DISAPPEAR BEFORE CROSSING THE ROOF. HINT3 WATCH THE LIGHTNING TO LEARN THE RHYTHM. クリア可能な言葉 9-1 MAKE IT TO THE TIME MACHINE BUT WATCH OUT FOR STRONG GUSTS! THOSE SPIKES ARE DANGEROUS! HINT1 AVOID THE SPIKES TO REACH THE TIME MACHINE. HINT2 WATCH THE LEAF TO DETERMINE WHEN TO MOVE. HINT3 RUN AS SOON AS THE LEAF REACHES THE SPIKES. クリア可能な言葉 9-2 ALL OF THE CHALLENGES HAVE BEEN COMPLETED! NOW USE THE TIME MACHINE FOR A SECOND CHANCE TO GRAB THE STARITE! HINT1 HOP IN THE TIME MACHINE FOR A SECOND CHANCE. HINT2 USE THE TIME MACHINE TO TRAVEL TO THE PAST. HINT3 ACTIVATE THE TIME MACHINE. クリア可能な言葉 10 THE STARITE HASN T BEEN DESTROYED YET! GRAB IT! HINT1 GRAB THE STARITE WITHOUT TRIGGERING THE TRIPWIRE. HINT2 FIND ANOTHER WAY TO ENTER THE STARITE ROOM. HINT3 PULL THE SWITCH TO GAIN ACCESS TO THE STARITE. SHARDS STARVING SANTA! SKINNY SANTA クリア可能な言葉 MEAT SPLASH OF COLOR! DEPRESSED MONOCHROME EASTER BUNNY LIVING HERE HINDERS MY CREATIVITY! HELP ME PAINT THIS EGG! クリア可能な言葉 PAINT WEREWOLF FANG! TOOTH FAIRY クリア可能な言葉 KNIFE BASIC NECESSITIES! SNIPER THESE WATCH TOWERS DON T COME WITH A BATHROOM! クリア可能な言葉 TOILET ENLIGHTENING A KNIGHT! DARK KNIGHT I WANT TO TALK TO SOMEONE WHO WILL HELP ME DOWN THE RIGHTEOUS PATH! クリア可能な言葉 ALTAR BOY EVIL LOVES COMPANY! VILLAIN クリア可能な言葉 BAT FAR FROM GNOME! GNOME SHOW ME SOMETHING FROM THE YARD I WAS STOLEN FROM! クリア可能な言葉 CHAIR THE PRINCESS AND THE PRISON! ROGUE HELP BRIDGE THE GAP BETWEEN THE PRINCESS AND ME! クリア可能な言葉 WINGS TASTY ESCAPE! CHEF CONCEAL SOMETHING IN MY CAKE TO HELP MY FRIEND BURROW THROUGH THE PRISON WALLS! クリア可能な言葉 DRILL BLENDING IN. BREAKING OUT! CRUSADER GIVE ME SOMETHING TO BLEND INTO THE ENVIRONMENT AND MAKE MY ESCAPE! クリア可能な言葉 WOOD DREAM JOB! BOSS WE NEED SOMEONE WHO WOULD WANT TO WATCH THESE TELEVISIONS ALL DAY! クリア可能な言葉 CHILD
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United Nations.Economic Commission for Europe.Committee on environmental Policy? U.N.? UnitedNations.EconomicCommissionforEurope.CommitteeonenvironmentalPolicy? ジャンル別? Substores-UnknownASINs-55? Subjects-Outdoors&Nature-Conservation-General? Subjects-Outdoors&Nature-Environment-Conservation? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-Nature&Ecology-Environment-Conservation? Oecd Environmental Performance Reviews Russian Federation OECD (Organisation for Economic Co-Operation & Dev? Oecd? OECD(OrganisationforEconomicCo-Operation&Dev? Oecd? ジャンル別? Substores-UnknownASINs-55? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience TITLE NOT SUPPLIED Springer? Gunther Geller? Gunhild Hoener? Springer? GuntherGeller? GunhildHoener? ジャンル別? Substores-UnknownASINs-66? Subjects-Engineering-Chemical-General? Subjects-Nonfiction-UrbanPlanning&Development-General? Subjects-Nonfiction-ForeignLanguageNonfiction-German? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Chemical-General? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-Chemistry-ChemicalEngineering? Subjects-Science-EarthSciences-EnvironmentalScience Every Grain of Sand Every Grain of Sand Wilfrid Laurier Univ Pr? J. A. Wainwright? WilfridLaurierUnivPr? J.A.Wainwright? ジャンル別? Subjects-Literature&Fiction-Essays-General? Subjects-Outdoors&Nature-Environment-Ecology? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-Nature&Ecology-Environment-Ecology? Geoindicators Assessing Rapid Environmental Change in Earth Systems Aa Balkema? Antony R. Berger? Anthony R. Gerger? William J. Iams? AaBalkema? AntonyR.Berger? AnthonyR.Gerger? WilliamJ.Iams? ジャンル別? Substores-UnknownASINs-55? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Geology? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Geology-General? Subjects-Science-General Strategies And Policies For Air Pollution Abatement United Nations Pubns? UnitedNationsPubns? ジャンル別? Subjects-Nonfiction-Politics-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Environmental Victims New Risks, New Injustice Earthscan Pubns Ltd? Christopher Williams? EarthscanPubnsLtd? ChristopherWilliams? ジャンル別? Substores-UnknownASINs-65? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Fostering Industry-Initiated Environmental Protection Efforts National Academy Press? NationalAcademyPress? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Engineering-Civil-Environmental-Pollution-Air? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Civil-Environmental-Pollution-Air? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Marine Observation Satellite Harwood Academic (Medical, Reference and Social Sc? TSUCHIYA? HarwoodAcademic(Medical,ReferenceandSocialSc? TSUCHIYA? ジャンル別? ユーズドブック(洋書)-Outdoors&Nature ユーズドブック(洋書)-Professional&Technical? ユーズドブック(洋書)-Science? Substores-UnknownASINs-48? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Interim Review of the Subsonic Assessment Project Management, Science and Goals (Compass Series) Natl Academy Pr? National Research Council (U. S.)? National Research Council (U. S.) Board on Atmospheric Sciences and Climate? NatlAcademyPr? NationalResearchCouncil(U.S.)? NationalResearchCouncil(U.S.)BoardonAtmosphericSciencesandClimate? ジャンル別? Substores-UnknownASINs-7? Subjects-Engineering-Civil-Environmental-General Subjects-Outdoors&Nature-Ecology-Rivers? Subjects-Outdoors&Nature-Environment-Weather? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Meteorology-General? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Meteorology-General? Subjects-Science-EarthSciences-Rivers? Subjects-Science-EarthSciences-Weather? Subjects-Science-General An Interim Assessment of the Aeap's Emissions Characterization and Near-Field Interactions Elements (Compass Series) Natl Academy Pr? National Research Council (U. S.)? Panel on Atmospheric Effects of Aviation? NatlAcademyPr? NationalResearchCouncil(U.S.)? PanelonAtmosphericEffectsofAviation? ジャンル別? Subjects-Engineering-Aerospace-Aerodynamics? Subjects-Engineering-Civil-Environmental-General Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-Engineering-Aerospace-Aerodynamics? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General The State of the Environment in Asia Institute of Southeast Asian Studies,Singapore? Shunichi Teranishi? Takehisa Awaji? The Japan Environmental Council? InstituteofSoutheastAsianStudies,Singapore? ShunichiTeranishi? TakehisaAwaji? TheJapanEnvironmentalCouncil? ジャンル別? Substores-UnknownASINs-56? Subjects-Nonfiction-SocialSciences-SpecialGroups-General? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Science-EarthSciences-EnvironmentalScience The Global Politics of Pesticides Forging Consensus from Conflicting Interests Earthscan Pubns Ltd? Peter Hough? EarthscanPubnsLtd? PeterHough? ジャンル別? Subjects-Engineering-Civil-Environmental-HazardousWaste? Subjects-Nonfiction-Politics-International-Relations? Subjects-Outdoors&Nature-Conservation-General? Subjects-Outdoors&Nature-Environment-Conservation? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-HazardousWaste? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Subjects-Science-Nature&Ecology-Environment-Conservation? Subjects-Science-AgriculturalSciences-Insecticides&Pesticides? NOAA's Arctic Research Initiative National Academy Press? NationalAcademyPress? ジャンル別? Subjects-Nonfiction-CurrentEvents-Poverty-SocialServices&Welfare? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience The Language of Environment A New Rhetoric Univ of British Columbia Pr? George Myerson? Yvonne Rydin? UnivofBritishColumbiaPr? GeorgeMyerson? YvonneRydin? ジャンル別? Substores-UnknownASINs-19? Subjects-Engineering-Civil-Environmental-General Subjects-Outdoors&Nature-Ecology-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Ecology-General? Subjects-Science-Nature&Ecology-General? Fate and Effects of Sediment-Bound Chemicals in Aquatic Systems Proceedings of the Sixth Pellston Workshop, Florissant, Colorado, August 12-17, 1984 (Setac Special Publications Series) Pergamon Pr? Colo.) Pellston Environmental Workshop 1984 (Florissant? Alan W. Maki? Kenneth L. Dickson? William A. Brungs? United States Environmental Protection Agency Office of Toxic Substances? North Texas State University? PergamonPr? Colo.)PellstonEnvironmentalWorkshop1984(Florissant? AlanW.Maki? KennethL.Dickson? WilliamA.Brungs? UnitedStatesEnvironmentalProtectionAgencyOfficeofToxicSubstances? NorthTexasStateUniversity? ジャンル別? Substores-UnknownASINs-2? Subjects-Engineering-Civil-Environmental-Groundwater? Subjects-Engineering-Civil-Environmental-Pollution-Water? Subjects-Outdoors&Nature-Ecology-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-Groundwater? Subjects-Professional&Technical-Engineering-Civil-Environmental-Pollution-Water? Subjects-Professional&Technical-ProfessionalScience-BiologicalSciences-Ecology? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Ecology-General? Subjects-Science-General Subjects-Science-Nature&Ecology-General? Subjects-Science-BiologicalSciences-Biology-General? Using Supercritical Water Oxidation to Treat Hydrolysate from VX Neutralization National Academy Press? NationalAcademyPress? ジャンル別? Subjects-Engineering-SpecialTopics-MilitaryEngineering? Subjects-History-Military-General? Subjects-History-Military-Weapons&Warfare-Biological&Chemical? Subjects-Nonfiction-Politics-Freedom&Security-Terrorism? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-SpecialTopics-MilitaryEngineering? Subjects-Science-EarthSciences-EnvironmentalScience Water Quality of Selected Rivers in Asia Protection and Rehabilitation United Nations Pubns? United Nations. Economic and Social Commission for Asia and the Pacific? UnitedNationsPubns? UnitedNations.EconomicandSocialCommissionforAsiaandthePacific? ジャンル別? Subjects-Nonfiction-Politics-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Hidden Dimensions (Pacific Rim Archaeology) University of British Columbia Press? Kathryn Bernick? UniversityofBritishColumbiaPress? KathrynBernick? ジャンル別? Substores-UnknownASINs-19? Subjects-Nonfiction-SocialSciences-Archaeology-General? Subjects-Nonfiction-SocialSciences-Sociology-Culture? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-Archaeology-General? The Restoration and Management of Derelict Land Modern Approaches World Scientific Pub Co Inc? M. H. Wong? A. D. Bradshaw? WorldScientificPubCoInc? M.H.Wong? A.D.Bradshaw? ジャンル別? Subjects-Engineering-Civil-Environmental-General Subjects-Nonfiction-UrbanPlanning&Development-General? Subjects-Outdoors&Nature-Conservation-Land? Subjects-Outdoors&Nature-Ecology-LivingontheLand? Subjects-Outdoors&Nature-Environment-Conservation? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-General Subjects-Professional&Technical-ProfessionalScience-AgriculturalSciences-General? Subjects-Professional&Technical-ProfessionalScience-AgriculturalSciences-SoilScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Subjects-Science-Nature&Ecology-Environment-Conservation? Subjects-Science-AgriculturalSciences-SoilScience? Subjects-Science-AgriculturalSciences-General? Integrating Environmental Considerations into Economic Policy Making Processes United Nations? UnitedNations? ジャンル別? Substores-UnknownASINs-55? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Geotechnik Springer-Verlag Berlin and Heidelberg GmbH & Co. K? Rolf Katzenbach? Springer-VerlagBerlinandHeidelbergGmbH&Co.K? RolfKatzenbach? ジャンル別? Subjects-Engineering-Civil-General? Subjects-Nonfiction-ForeignLanguageNonfiction-German? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-General? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Geology? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Geology-General? In Search of Sustainability Univ of British Columbia Pr? Benjamin Cashore? George Hoberg? Michael Howlett? Jeremy Rayner? Jeremy Wilson? UnivofBritishColumbiaPr? BenjaminCashore? GeorgeHoberg? MichaelHowlett? JeremyRayner? JeremyWilson? ジャンル別? Subjects-Business&Investing-Economics-SustainableDevelopment? Subjects-Business&Investing-Economics-NaturalResources Subjects-Nonfiction-SocialSciences-PoliticalScience-LevelsofGovernment-FederalGovernment? Subjects-Nonfiction-Government-PublicPolicy? Subjects-Nonfiction-Economics-SustainableDevelopment? Subjects-Nonfiction-Economics-NaturalResources Subjects-Outdoors&Nature-Conservation-Forests? Subjects-Outdoors&Nature-Ecology-LivingontheLand? Subjects-Outdoors&Nature-NaturalResources-Forests&Forestry? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Accounting&Finance-Economics-SustainableDevelopment? Subjects-Professional&Technical-Accounting&Finance-Economics-NaturalResources Subjects-Professional&Technical-ProfessionalScience-AgriculturalSciences-Forestry-Management? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Geography? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Geography-General? Subjects-Science-Nature&Ecology-NaturalResources-Forests&Forestry? Subjects-Science-Technology-RenewableEnergy? At the Edge Sustainable Development in the 21st Century (Sustainability and the Environment Series) Univ of British Columbia Pr? Ann Dale? Stuart B. Hill? UnivofBritishColumbiaPr? AnnDale? StuartB.Hill? ジャンル別? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-Geography? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Geography-General? Subjects-Science-General Subjects-Science-Technology-RenewableEnergy? Wastewater Management Policies and Practices in Asia and the Pacific (Water Resources Series) United Nations Pubns? Social Commission for Asia, the Pacific United Nations Economic? UnitedNationsPubns? SocialCommissionforAsia,thePacificUnitedNationsEconomic? ジャンル別? Subjects-Nonfiction-Politics-General? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Exploring Timor-Leste Mineral and Hydrocarbon Potential United Nations Pubns? United Nations Publications? UnitedNationsPubns? UnitedNationsPublications? ジャンル別? Substores-UnknownASINs-67? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-EarthSciences-Mineralogy-General? Subjects-Science-General Use of Biomarkers for Environmental Quality Assessment Crc Pr I Llc? Jean-claude Amiard? CrcPrILlc? Jean-claudeAmiard? ジャンル別? Substores-UnknownASINs-55? Subjects-Engineering-Civil-Environmental-Pollution-Air? Subjects-Outdoors&Nature-Environment-EnvironmentalScience Subjects-Professional&Technical-Engineering-Civil-Environmental-Pollution-Air? Subjects-Professional&Technical-ProfessionalScience-EarthSciences-EnvironmentalScience? Subjects-Science-EarthSciences-EnvironmentalScience Subjects-Science-General Subjects-Science-Technology-RenewableEnergy? Subjects-Outdoors&Nature-Environment-EnvironmentalScience 洋書
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